Bat-Man Fan art. I thought the internet needed another bats. The bat-arang gun was recycled from one of my earlier renditions. Done in Zbrush of course
j
Awesome work! love the pose!
Loving your cape fabric style !
Jempix man you have one hell of an Amazing zbrush Gallery !
all the best to you
Lou
Thank guys:D
Hey fellow Zbrushers,
I wanted to share some of the work I did on this little project at Ubisoft called “Far Cry 4”. You should check it our if you haven’t already.
Ajay Ghale:
The chest and shoe sculpt was completed prior to me taking over the character. I can’t take full credit for the face either, Ed Hardison finalized it after I moved onto another character.
In-game Model
Zbrush Sculpt
Pagan Min:
Again the shoes were sculpted by someone else. Ed again finalized the face of Pagan Min.
In-game Model
Zbrush Sculpt
Zbrush Sculpt with Polypaint/textures
Attachments
Sabal
In-game Model
Zbrush Polypaint/textured Sculpt
Zbrush Sculpt
Amita
In-game Model
Zbrush Polypaint/textured Sculpt
Zbrush Sculpt
Attachments
Yogi
In-game Model
Zbrush Polypaint/textured Sculpt
Zbrush Sculpt
Yuma (Head modelled by Mager Kamel Aquino)
In-game Model
Zbrush Sculpt
Longinus:
(Head modelled by Brad Kachel)
In-game Model
Zbrush Polypaint/textured Sculpt
Zbrush Sculpt
Bahdra:
(Head modelled by Mager Kamel Aquino)
In-game Model
Zbrush Polypaint/textured Sculpt
Zbrush Sculpt
Sadhu
In-game Model
Zbrush Polypaint/textured Sculpt
Zbrush Sculpt
Army Faction: Hunter
Zbrush Polypaint/textured Sculpt
Zbrush Sculpt
awesome sculpts!!
the links for your last 3 posts are broken for me unfortunately
thx Fynn. …sorry. I’m not sure why the last few didn’t work… here they are again.
Sadhu
Army Faction: Hunter
Attachments
and the other missing ones
Yogi
Yuma (Head by Mager Kamel Aquino)
Attachments
… and the last ones.
Longinus (Head by Brad Kachel)
Bahdra (Head by Mager Kamel Aquino)
Attachments
Another personal piece. It was a great excuse to play with a couple ideas, and try out some of the new 4r7 features. The main ones I wanted to try an integrate into my personal workflow were Zmodeler, Nanomesh, Arraymesh, and of course the Keyshot bridge.
I’m still working out some things, but was happy to finish this.
Anyhow, I hope you like it.
j
Attachments
Here are a few more renders using the Chavant shader inside Keyshot.
… and a variant colour/version:
Attachments
And last but not least, some of his accessories.
His weapon of choice, a Kwon Do.
And around his waist is this strange/mysterious container. IT was a Zmodeller experiment.
Attachments
this is looking really cool !
Im a sucker for Chinese inspired mythology and Tao, so you get the triple thumbs up for this piece! I would love a print of this above my fireplace!
Well executed, I love the motion and power!
Question, if you have the time: Did you use array mesh to make the dragon’s tail/body?
This last sculpt came out AWSOME!