ZBrushCentral

Z-Pix by Jempix

Bat-Man Fan art. I thought the internet needed another bats. The bat-arang gun was recycled from one of my earlier renditions. Done in Zbrush of course :slight_smile:
j

Batman_2014.jpg

Batman_2014_3.jpg

Batman_2014_2.jpg

Batman_2014_1.jpg

Attachments

Batman_2014.jpg

Batman_2014_3.jpg

Batman_2014_2.jpg

Batman_2014_1.jpg

Awesome work! love the pose!

Loving your cape fabric style !

Jempix man you have one hell of an Amazing zbrush Gallery !:+1:
all the best to you
Lou

Thank guys:D

Hey fellow Zbrushers,
I wanted to share some of the work I did on this little project at Ubisoft called “Far Cry 4”. You should check it our if you haven’t already.
Ajay Ghale:
The chest and shoe sculpt was completed prior to me taking over the character. I can’t take full credit for the face either, Ed Hardison finalized it after I moved onto another character.
FCC_Dunia_Ajay.jpg
In-game Model
FC4Ajay.jpg
Zbrush Sculpt

Pagan Min:
Again the shoes were sculpted by someone else. Ed again finalized the face of Pagan Min.
FCC_Dunia_PaganMin.jpg
In-game Model
FC4PaganMin.jpg
Zbrush Sculpt
FC4PaganMinPP.jpg
Zbrush Sculpt with Polypaint/textures

Attachments

FCC_Dunia_PaganMin.jpg

FC4PaganMin.jpg

FC4PaganMinPP.jpg

FCC_Dunia_Ajay.jpg

FC4Ajay.jpg

Sabal
FCC_Dunia_Sabal.jpg
In-game Model
FC4SabalPP.jpg
Zbrush Polypaint/textured Sculpt
FC4Sabal.jpg
Zbrush Sculpt

Amita
FCC_Dunia_Amita.jpg
In-game Model
FC4Amita_C.jpg
Zbrush Polypaint/textured Sculpt
FC4Amita.jpg
Zbrush Sculpt

Attachments

FCC_Dunia_Sabal.jpg

FCC_Dunia_Amita.jpg

FC4SabalPP.jpg

FC4Sabal.jpg

FC4Amita.jpg

FC4Amita_C.jpg

Yogi

In-game Model

Zbrush Polypaint/textured Sculpt

Zbrush Sculpt

Yuma (Head modelled by Mager Kamel Aquino)

In-game Model

Zbrush Sculpt

Longinus:
(Head modelled by Brad Kachel)

In-game Model

Zbrush Polypaint/textured Sculpt

Zbrush Sculpt

Bahdra:
(Head modelled by Mager Kamel Aquino)

In-game Model

Zbrush Polypaint/textured Sculpt

Zbrush Sculpt

Sadhu

In-game Model

Zbrush Polypaint/textured Sculpt

Zbrush Sculpt

Army Faction: Hunter

Zbrush Polypaint/textured Sculpt

Zbrush Sculpt

awesome sculpts!!
the links for your last 3 posts are broken for me unfortunately

thx Fynn. …sorry. I’m not sure why the last few didn’t work… here they are again.

Sadhu

Army Faction: Hunter

Attachments

and the other missing ones

Yogi
FCC_Dunia_Yogi.jpg
FC4YogiPP.jpg
FC4Yogi.jpg

Yuma (Head by Mager Kamel Aquino)
FCC_Dunia_Yuma.jpg
FC4Yuma.jpg

Attachments

FCC_Dunia_Yogi.jpg

FC4YogiPP.jpg

FC4Yogi.jpg

FCC_Dunia_Yuma.jpg

FC4Yuma.jpg

… and the last ones.

Longinus (Head by Brad Kachel)
FCC_Dunia_Longinus.jpg

FC4LonginusPP.jpg

FC4LonginusBW.jpg

Bahdra (Head by Mager Kamel Aquino)
FCC_Dunia_Bahdra.jpg

FC4BahdraPP.jpg

FC4Bahdra.jpg

Attachments

FCC_Dunia_Longinus.jpg

FCC_Dunia_Bahdra.jpg

FC4LonginusPP.jpg

FC4LonginusBW.jpg

FC4BahdraPP.jpg

FC4Bahdra.jpg

Another personal piece. It was a great excuse to play with a couple ideas, and try out some of the new 4r7 features. The main ones I wanted to try an integrate into my personal workflow were Zmodeler, Nanomesh, Arraymesh, and of course the Keyshot bridge.
I’m still working out some things, but was happy to finish this.
Anyhow, I hope you like it.
j

kungfucolor1B.jpg

tao1_web_Colour.jpg
taoback_web_Colour.jpg

tao2_web_Colour.jpg

Attachments

tao2_web_Colour.jpg

kungfucolor1B.jpg

taoback_web_Colour.jpg

tao1_web_Colour.jpg

Here are a few more renders using the Chavant shader inside Keyshot.

tao_web_gs2.jpg

tao_web_gs5.jpg

tao_web_gs3.jpg

tao_web_gs4.jpg

… and a variant colour/version:
tao_web_gs1.jpg

Attachments

tao_web_gs5.jpg

tao_web_gs4.jpg

tao_web_gs3.jpg

tao_web_gs2.jpg

tao_web_gs1.jpg

And last but not least, some of his accessories.

His weapon of choice, a Kwon Do.
weapon.jpg

And around his waist is this strange/mysterious container. IT was a Zmodeller experiment.
Container_Zmodeler.jpg

Attachments

weapon.jpg

Container_Zmodeler.jpg

this is looking really cool !

Im a sucker for Chinese inspired mythology and Tao, so you get the triple thumbs up for this piece! I would love a print of this above my fireplace!
Well executed, I love the motion and power!

Question, if you have the time: Did you use array mesh to make the dragon’s tail/body?

This last sculpt came out AWSOME!