ZBrushCentral

updated sketchbook - still learning

That looks great Kenny. Outstanding works.

Ezra

Hi Kenny :slight_smile:

Some great progress happening in your sketchbook…You are rapidly becoming a master at the SpotLight feature…excellent rendering also…:+1:small_orange_diamond:)…Solid sculpting skill showing up in that last post of yours especially…:+1:
Just basically wanted to say…Really enjoying your sketchbook, and Keep up the great progress and work…:+1:small_orange_diamond:)
Glenn

good stuff :smiley:

thanks for commenting on my thread btw.

but keep it up man, determination and persistence will guide the way :slight_smile:

@truubluu - Thank you so much mate, really appreciate your kind words! Yeah I am definently try to get better and learn from other artist, because there are so many unbelievable and inspiring sculptors, totally love the industry!!!:+1:small_orange_diamond:sunglasses:

@Xerotin - Great to hear from you again and really is an honor, your a great sculpt and thanks for the kind feedback buddy. =)

@nicksc - Yeah thanks Nick, no problem we can definently work something out. Maybe with some of your great hard surface armor designs. Just hit me up on zbw, cghub or skype =)

@polaroid29 - WOW thank you so much my friend for the amazing feedback and time effort you put in, in my feedback. You are right it really is hard work and if you do nothing, nothing will happen. Thanks for the great advice, yeah I will definently need to practice and study a lot of human anatomy and posing, still having major issues with posing it gently and making it look dynamic. I am currently studying the anatomy books of bammes, tutorials of zbrush workshops with ryan kingslien and almost finished the tutorial digital human anatomy with scott spencer. They all are great instructors and very inspiring to look at. It is great hearing from you that you are going to keep an eye on my “hopefully” accurate progress. Nice to keep in touch buddy! Again thanks for the support and great advices.

@blueferret - Yeah blueferret nice to see you here again in my thread, thanks for the nice feedback. I will try hard but still have a LOT to learn especially because Zbrush is soooooo intense and complex tool.:slight_smile:

@Ezra52 - Merci Ezra thanks for the continued support, much appreciated =)

@Spiritdreamer - Thank you so much Glenn, really means a lot to me hearing from you and getting such an great feedback from you! I will try my best and never stop practicing, thanks for the support:+1:small_orange_diamond:)

@darxx - Thanks for the stop by and the nice feedback:)

:large_orange_diamond: Here are some Turntables of some sculpts, nothing special just wanted to make sure you all can take a loot at it from all sides. Comments and critics are more than welcomed :slight_smile: :large_orange_diamond:

http://kennycarmody.com/character_productioneat3d_kcprod.mp4
http://kennycarmody.com/dailydoodle21_turntable_kcprod.mp4

another skull study, had a lot of fun and learned alot during the whole progress. sunday morning sculpting warmup. Comments and critics are more than welcomed.:slight_smile:
Here is a turntable to it, nothing special only something that you can take alook around =) (http://kennycarmody.com/ZBrush%20Movie%202.mp4)
FullHD2_Render_Skull_kcprod2.jpgFullHD_Render_Skull_kcprod2.jpg

Hey KC-
Great stuff you got, Really digging the skull.
Looking forward to what you come up with next.

Cheers,
ArtViking

Hey, Kenny! Haven’t been here for a while, so now I got the chance to take in a bunch of you sculpts at once. As always, I’m awed by both the quality and the rate, at which you craft them. The raptor in particular caught my eye - great texturing on the beak, claws and bone ridges. The skull is also impressive - love the crack patterns around the blade base.

Keep up the fantastic work! :+1:

Good job bro! like that piece ^^
Keep goin’
See ya,
Chris

great sculpt! love the render - can you tell us how you set it?

cheers

I clicked “publish” too fast!
sorry, I wanted to add: the progression in the tests on the hair is really stunning! keep sharing!!
thanks!

great stuff man :slight_smile:

really like the metal implant on that skull. can just imagine the character that the skull belonged to :stuck_out_tongue:

@TheArtViking - Thank you so much buddy, really appreciate your kind words and the great feedback. Well I like you skull a lot more:)

@silverwind_dragon - Nice to have you here on my sketchbook again buddy, really thanks for the nice words and glad you like some of my work.

@aliengraphic - Thanks Chris for the great support my friend:):+1:

@usurpator - Thanks for the stop buy mate and thanks for the great feedback, really appreciate it. Hopefully it keeps going like that. For sure I will post my rendering setup soon, but buddy I am totally a noob in rendering ^^ used a lightcap and changed a material to make it look more glossiness. optimized the shadow and the ao and than some compisting in photoshop :stuck_out_tongue:

@darxx - Nice to have you here, thanks for the feedback. Glad you like the skull and the metal implant that cracks his head^^

Thank you all so much and to ZbrushCentral and Pixologic aswell, you all are amazing and really giving artist a great way to show off there work and share tips and tricks with other amazing artists. Really really loving this forum.

I am posting soon, had some other work to do in college, working on a UDK Level as my final exam project and I will definently want to put zbrush in my pipeline for sculpting rocks, terrains, ruins and some kind of maja temple sculpts with a lot of detailing, could anybody advice me a tutorial or some references with that? Would be very much appreciated it:)

Great work, Kenny! Your progress since joining ZBC is inspirational! Not to mention a little intimidating… :smiley:

Here is Friday Night Character Doodle, wanted to do a 3 day character special on the weekend, every day one character. Here is one, still not finished but will finish him as soon as possible. Mesh is in LowPoly aswell. Hope you like it all. Critics and comments are more than welcomed.:slight_smile:
dailydoodle22_side_bw_kcprod.jpgdailydoodle22_front_bw_kcprod.jpg

really like his expression!! very mean!!:+1:small_orange_diamond:+1:

I like it, though if I may, I think your jumping too high to fast on your anatomy. really push those polys, and get it to a point where at the lowest level I know exactly what youre doing. also watch those pectorals, they seem a bit odd.

nice work on the sword handle.

This is amazing! like your works a lot!:+1:small_orange_diamond:+1:small_orange_diamond:+1:

Cheers,
Svyat

Hey man, nice one.
Congrats

@cascardi - Thanks buddy :slight_smile:

@FramedWorld - Thank you so much Matthew for the feedback, yeah definently need to work on my anatomy and all that. I am trying to get the most details of every resolution I am on. cesar and ryan really had a nice presentation with that.

@FairCat - Thanks for the stop by Svyat:)Glad you are liking them

@onurbz - Thanks man really appreciate it:)

Here is a quick one hour sculpting doodle while working on my 3 day challenge, had major issues with the eyes.
Render_FULLHD2.jpg

Snap006 2012-03-17, 17_31.jpg