Very cool
The first thing that stands out to me a bit is that his bag feels weightless - like it’s floating.
Other than that, really cool character!
Very cool
The first thing that stands out to me a bit is that his bag feels weightless - like it’s floating.
Other than that, really cool character!
yay!
random sketchingssss (loving dynamesh btw, just sayinnn)
Hello! I followed your thread from page 1, and I gotta say, it was a treat. Great stuff. Like someone before me said, u realy improved a lot. Your latest work is very nice, cool expressions. I like the sculpy aspect. Keep up the good work!
Thx Glad u like.
The stocky troll creature is very nice.
whehej, long time no update, back in the game!!! enjoy
Hi all,
first off: Zbrush r4…craaaaazyyyy!!!
now that we got that out of the way: had some fun with the new insert brushes and curve brushes, I think i’m starting to reach a new level here (wish I got a Diablo 3 style leveling graphic when this happened )
here we go:
great stuff man. love it
looks like you had a lot of fun with this guy… really cool character
everything looking awesome
2 quick sketches I did today, just got my computer back from being broken, happy to be back in the game!
enjoy
man great work, actually inspired me to mess around more with my current model ;f
My only crit would be for taht demon guy nose, those forms and cuts above it feel really out of place, you know, that triangle thingy
Really like your stuff!
@slocik: Thx m8, feels good to inspire people! thx for the feedback, noses are still one of my pitfalls. I will have a go at updating!
@santis: thx!
update
one of the pieces I’m doing for my Graduation, it’s All Zbrush so far, no maya what-so-ever, i’m kinda proud even though subtools are a bleep to manage sometimes
shoutout to the creators: can you add subtool grouping? also, my zbrush crashes a lot editing recently extracted subtools subtracted with the topology brushes, anyone having this issue?
if you dont mind me giving you a little crit:
The only thing I would really look into is the treatment of the folds in your cloth. Right now it kind of looks like you just went in and randomly added in folds. I would pull up some real world references and study up a bit.
Other than that the character is looking really promising. The hard surfacing is awesome.
Really like the outfit !!!
Can´t wait to see it finished
K_Rider: thx for the crit, the whole cloth thing kind of illudes me still I allways find it hard to “read” the ref on this part. I will look into it more
gahpe: thx dude gonna be a hell of a journey getting this to a lowres-game state
little update of the work ive been doing for graduation…blood and sweat
This spacesuit is looking epic, love the shapes and style