ZBrushCentral

ShadowBox: adventures with intricate alphas...

Those matcaps looks really cool!

I can’t wait to use some of these!

Really nice work

Look at your Private Messages :wink:

J

TOP ROW… absolutely outstanding contribution to the Zbrush community. I just tried the blue material and my mouth fell open at BPR … You have to try it.

So looking forward to experiencing the others…get them on here now!!!

I myself would love to try these as well. Thanks for show them to us. I still can’t wrap my head around on how to make these.

Hi Peter, thanks for the compliments, its much appreciated, really - but im slightly perplexed as to how you could have tried any of them, since I havent uploaded them yet !! :wink:

All ive uploaded are the contact sheets showing previews…

J

These look awesome. Cant wait to be able to try them out.

Loving this thread. ShadowBox is always something that has confused me. I think I might give it another shot after seeing this!

For VISEone… :smiley:

Here’s another green plastic, this time lit via IBL (Image Based Lighting)

limegreen-glossy-ibl.jpg

Its slightly less rough and with multiple reflection sources…

J

hi bio-designer

i loved all your matcaps but lava yellow plastic is my fav , i would do all my modeling with that one …so will wait for the download and ya i like ur spirit of sharing,u r a jem of a person from heart
tc

I think these models are great! You have really hit upon something here. I’m pretty sure these shapes are unique. Parts of them remind me of clarinets and other musical instruments. I think if you keep pushing them you will develop a very interesting vocabulary of shapes that might live on an alien planet, or our planet now that you’ve ā€œdiscoveredā€ them.

I would love to see an assortment of screenshots of the walls of your shadowboxes. In any case, keep up the great work.

Inspirational.

Hi Bio-Designer, they all look awesome … thanks for your generosity! I look forward to trying them out! All the best, David :smiley:

Nice materials!:slight_smile: They look nice! You’ve inspired me to look at making matcaps!:slight_smile:

niiice, indide)

Oh wow they look great! Huge thank you for working on these for the community, fantastic stuff!
Will keep an eye out :smiley:

Scroll back a few pages…Im raving about your earlier link…the blue mat and the metal

Hey, your materials seem really cool!

Can’t wait to try them!

Sorry mate, I totally forgot I’d posted those previously, what a dunderhead i am, (mimics pointing a loaded gun to his head…) :smiley:

J

ministerart.hotmail.co.uk :

You mentioned a human skin matcap, here are a couple, they are the same matcap essentially only one is slightly lighter than the other as it was lit with a daylight HDRI… I also turned on wax preview to simulate subdermal scattering

They aren’t particularly detailed as you have to be wary of including too much texture detail in a MatCap because of how they are applied to meshes, mapping can look stretched or degraded, so these will probably look better on spherical objects…

They also arent particularly realistic as I havent had much time to work on the glossiness and specularity, but I suppose they could be used for cartoonish characters maybe (VISEone’s recent ā€˜I Hate Mondays’ sculpt comes to mind)

If anyone likes them I’ll post a link…

skin-shader-matcap-2.jpg

skin-shader-matcap-3.jpg

J

hehehehehe!!!
You got me too, only I went hunting for quite a while looking for a link!
The ones out so far are great huh?

@Bio Designer:
You should make movies, your ability to create suspense is beginning to rival Alfred Hitch****!

[EDIT]: I cannot believe that this silly thing just censored his name.

Cheers!
Mealea