ZBrushCentral

robo3687's Sketchbook 2009

thanks guys

my model is currently sitting at 8million poly’s, and i don’t think my computer could handle another sub-d level in order to get rid of the faceting on the hair

so would my best option be to retopo and reproject?i’m still new to this so i don’t really know

here’s another mini project i started today

[001t.jpg]

i’m obviously going for MJ of the Bad/Smooth Criminal era…it will be a full body sculpt but i’m yet to pick a pose, will possibly go with the anti-gravity lean…

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001.jpg

some progress on MJ, had to practically resculpt the whole thing…lol…i’d kept the neck too thick previously which then threw out the res of the model…

so i got a pic of Michael and whacked it on the canvas and just pushed the model around it till it matched…then went back in and resculpted it all out…

[002t.jpg](javascript:zb_insimg(‘162203’,‘003.jpg’,1,0))

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That’s really starting to look like him! You’re going for the idealised pre-phantom of the opera look; always a tricky one, i guess. Me, i liked him when he still looked black, but maybe more than anything, he wanted to be forever young.

Great work, bro

@RawSunlight: thanks

here’s an update on MJ, a clearer look at the head as well as a bit of a pose experiment…he kind of has freaky “end of the thriller video” eyes at the moment

[005t.jpg]004.jpg

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i really like the progression of ur skill level as u post new updates. great stuff man…keep it up!

little update

[006t.jpg](javascript:zb_insimg(‘163270’,‘006.jpg’,1,0))

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i guess u need to change the nose lol thinner

Looking good, however if its MJ it really does not look Plasticy enough. Like fake, MJ’s face to me looks like Clay that a doctor had to much fun playing with.

i can do without the anti-mj comments thanks…

here’s an update…

still to do

  • remake hat (this one is an old one i had but its the wrong shape)
  • socks, shoes and shoe covers (whatever they’re called)
  • suspenders
  • jacket
  • hands
  • texturing

[007t.jpg](javascript:zb_insimg(‘163543’,‘007.jpg’,1,0))

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so many ideas so little time…

here’s yet something else i started whilst i was bored and watching the football the other day

[004t.jpg]004.jpg

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Hi!

Great progress throughout this thread.

I like your MJ, the face is looking good. Please ignore those comments by others and carry on with this - I’m looking forward to more updates :D.

Jit.

I have only recently started out and it really did help to see your work move to such high detail in a small amount of time, very nice work. Also just wondering how to get version 3.5 because i only have 3.1, Very annoying as i enjoy using Zspheres but can’t try out all the new brushes. I never got the email because it was on the Pc when i bought it, will i be able to update for free? Anyway keep up with your extremely good work in my eyes :+1:small_orange_diamond:+1:

@jit_gohil: thank I’ll be getting back to MJ soon hopefully

@Zak_Keen: thanks, i think contacting pixologic support would be your best bet for getting the upgrade issues sorted out…

here’s a bit of an update on my NFL guy, I decided he wasn’t angry enough, he looked more scared than anything…

so i started over and made him quite angry this time…

[005t.jpg](javascript:zb_insimg(‘164636’,‘006.jpg’,1,0))

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a big update on the angry football man

tried my hand at rendering zbrush stuff in max with mental ray and i must say this is the first time it’s really worked for me…lol…

i’m really happy with how this is coming out…

[008t.jpg]008.jpg

I’ll attempt a render with the helmet on…although sometimes my laptop argues with me over such things…

nice shading u got there :wink:

@zzagno: thanks

here’s a helmet render, laptop chugged through it…lol

i’ve changed the helmet to just be black for the moment…i’m undecided whether or not to go with a packers helmet or just a generic type of helmet…

[[attach=164851]009.jpg[/attach]]009.jpg

EDIT: and playing with camera angles…i like this one more than the dead on shot…seems more menacing or something

[[attach=164852]010.jpg[/attach]](javascript:zb_insimg(‘164852’,‘010.jpg’,1,0))

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another update, added the jersey, un-polypainted as yet…just a max material…

[[attach=164867]012.jpg[/attach]]![012.jpg|700x800](upload://zl7hS1Ucc3ZAvqlk87r7CGCwDN3.jpeg)

and with the helmet on
[[attach=164870]013.jpg[/attach]](javascript:zb_insimg(‘164870’,‘013.jpg’,1,0))

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this is pretty awesome…i think the head looks too thin or small in the helmet though? it just looks really loose…i think it should be more snug on an adult male. still, great expression and render!

yeah it looks a bit thin but thats because i havent modeled the inner padding of the helmet yet…once i put that in it should look fine i think…