This one looks really cool Renaud Love the pose, the gesture remind me one of the kolby’s sculpt which was great
nice style-practice for the futur ^^
This one looks really cool Renaud Love the pose, the gesture remind me one of the kolby’s sculpt which was great
nice style-practice for the futur ^^
really cool works !
keep’em coming
great thread man love the works, keep em coming.
awesome characters man, I really like the geometrical design, very stylized. cool stuff in here
Hey man great work, I am a big fan of your work as a freelance and with the Skymonkey studio, I just have one question, Could you post a tutorial or a making of… that will be great. thanks and keep the good work…o I almost forgot, when you release the game than you are working with the skymonkey… thanks again
This is amazing!!!
The first thing i thought when i saw that last character was…“if they ever made MULAN in 3D that would be the prototipical bad guy”
really nice
Wow!
amazing style man!
Keep it up pls!
wow thx ALOT everybody ! Well this guy is about to end up as “Swiss army knife (shoulderpad) voodoo pirate” Here’s a first pass on the concept.
GREAT!
This is an awesome character! Great attention to detail!
The tattoo is really cool!
Oh – just discovered the parrot – spectacular idea! Hahaa
This shoulderpad is sooo funny !
And the canon
Really great concept!
Can´t wait to see the final piece!
Thx Moni-Poroni, it was indeed very fun to develop
effing awesome! you got a clean style going with great forms and detail where needed.
Awesome work! Very cool style.
very cool …like the style clothing looks like pirates from Spyro
Hi Renaud! That’s a beautiful concept drawing! Great style and presentation! Thanks for posting! !
Going through ur sketchbook i loved all the characters u made…grt styling given to every character…keep them coming…
Love the way pirate is coming along…waiting to see its 3D sculpt
I LOVE YOUR STYLE,WONDER HOW MISS YOUR SKETCHBOOK BEFORE,VERY INSPIRING WORKSsmall_orange_diamond
small_orange_diamond
Brilliant! One question, so when you are using that SSS Shader, is that a composite image?
So very cool. You did one of my all-time favorite models a while back. It’s the Samurai Monkey. Can you share what sculpting matcap you used on the 3rd image on page 1 of this thread? The darker gray one?
Keep going man, I love the work you do!
Aberrant, Marsyas, - FoOD -, Etcher, VinayKr, 3mm : Thx !
ghost_rider : Thx man ! About the SSS shader, Rafael Grassetti released an SSS matcap on Zbrushcentral, I just used it and made the composition in photoshop (cheat !)
here’s the matcap : http://www.zbrushcentral.com/zbc/showpost.php?p=508833&postcount=13
industripop : Thx ! It’s called “Matcap Gray” and I’m pretty sure it’s one of the Zbrush’s base matcap
Ok less talk, more art. Next update will be witn an update on the model ! :o