damn, cool project. you did a good job turning it into 3d.
-r
awesome project!
Iām sure leonard was really happy about your work!
great job!
Very, very cool Love the Monster Project idea.
Thx guys!
Small brake from retrogasm:)
First Wip based on Blad Moranās design:After-6-oclock-fairy. Still a long way to go but this is gone be fun.
Check out her original concept:https://www.behance.net/galleā¦/27909831/After-6-oclock-fairy
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Awsome project. Awesome Monster. Good job both of you.
hey man i was just wondering as you seems os vell versed in zbrush if you could give me a few pointers as im ultimately stuck!!!
nice progress patrick. i really like her hair.
did you use fibermesh as a base for the curves, or is all done in maya/max etc.?
-r
sheās great! love it
Thx Intervain glad you like her
TheTyrannicalModeler just keep at it
Hey Rasmus, well I did use 3 different types of hair creation.
1 for the buns I used a Torus and converted polyloop to curve to hair. It has history on the curves abd I keep the torus to render in the same material as the hair
2 I export a decimated mesh with uv data to maya and use paintfc to draw curves on it then convert pfx to curves rebuild curves and attach hair to them
3 yup fibermeshes for the eyebrows and some loose strans I used fibermesh exported as curves and attached hair in maya
they all have there advantages and disadvantagesā¦
hope this helps
Patrick I know Iāve mentioned previously elsewhere, but itās a real pleasure to see the process behind this and all the effort thatās gone into it. I also really enjoyed your go monster project!
THX James
Here is an quick photoshop edit on the model I have so far. I am going to call the modelling didnāt catch the character 100% tho. Still to do: Maybe distort the mesh somehow to compare more with the original.
I have to redo the entire hair as it still is on the old head. Different elements need some tweaks on the placement.
I think I am going to sculpt out the jelly around her mouth doesnāt really make sense to have it as a texture.
Add some extra fur here and there. Add some fx like smoke. I think I am gone make the text also in 3d. Check the flakes. Check saturation in post. Still quiet a lot to do but I am getting closer
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update still not there yetā¦I will have to speed it up because I feel the need to work on other characters growing :(.
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looking really good!
two things that would get you closer to the original (except you did the two points on purpose)
-bring the feet closer together. now her whole weight is on her left leg but in the original concept itās on both legs
-her head needs to be a little bit tilted to her right
keep going youāre almost there!
Great work, very funny!
Thx guys!
Got stuck with the fairy . 3d characters can be brutal. She doesnāt really like and neither me. Going to let it rest for a whileā¦
So took a break, Marco time! I think I am gone go for more a cinematic approach instead of always those square presentation/turntables. Still a wip tho testing some angles.
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Here are the final images of theSix O clock fairy of Blad Moran. Turned out quiet a challege and I do have kinda mixed feelings about the result but that means there is still a lot to learn :(.
As always almost everything is done in Zb except the rendering thatās in vray maya.
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Cute!
Thx webhead
new project based on The little girl with the matchsticks is a short story by Danish poet and author Hans Christian Andersen. First WIP