ZBrushCentral

Now Im having fun

Thanks for sharing your knowledge, great one and really a cool idea!
Keep it going:+1:

WOW…Mealea/////…Excellent…:+1:small_orange_diamond:)

The bronze hard edged surface pieces on the previos page in here are Outstanding…Really Beautiful works Mealea…Congrats…:+1:small_orange_diamond:)

Luvin these jeweled pieces also…:D:+1:

Glenn

@ KC and Spirit Dreamer:
GRIN!!!
thanks you guys!

Here is another based on that last tutorial thingy:

HippyDippyPeachPod.jpg

haha … i knew this was you…!! when i saw the thumbnail…!! i really like that material on your orb/egg…

i am also going through a orb/egg phase …!! i will post some soon…

GRIN!!!
I just got done rummaging about in all of your threads and had a lot of fun doing it, you make splendid stuff!

The material is here:
http://www.zbrushcentral.com/attachment.php?attachmentid=282854&d=1321568101

and here:
http://www.zbrushcentral.com/attachment.php?attachmentid=282853&d=1321568100

And the whole lot of them and a brush are here:
http://www.zbrushcentral.com/showthread.php?103320-Now-Im-having-fun&p=909139&viewfull=1#post909139

hehehehe…

ThisStuff.jpg

Attachments

ThisStuff.jpg

So f… crazy Stuff - :+1:small_orange_diamond:+1:small_orange_diamond:+1:
its always a big pleasure to see your
Explorations into the depths of the virtual world
and in my eyes really art -

Fantastic Works and an unusual approach

Big ThX for the Gifts for the Community -
the Materials and the other cool Things

Cheers :smiley:

Thank you so much for explaining your work flow…it helped me see things in a new way…Deke

@Blue Ferret:
You are more than welcome!
Thank you for giving me the idea, I seriously love doing these things, it helps me remember and I usually discover new ways of doing stuff while I’m working on them.
New ways of seeing and doing things are always good I think.

@Yoogy:
GRIN!!!
Thank you!!!
I’m thinking of starting another thread for tutorials and free stuff, basically anything I make is free so I figure putting it some place easy to get at would make sense. In this thread its scattered all over the place and just finding which page those materials and that brush were on was a bit of a pain in the butt…
I’mcurious about something and you have a lot more experience with 3D printing (like 100% more) is it possible to print in more than one materiel?
Like for example could I print that blue and green globe thingy with the blue part being glass or ceramic and the greenish part being bronze or some other metal?
I know that if I just printed the greenish bit I could blow glass into it and get the right effect but blowing glass is sort of not an option at the moment…

haha i see youve been around the threads … !!

heres a quick egg thingy… these are great to make , just wish i could use the mesh in maya…orange.jpg

Attachments

orange.jpg

great works mealea !!!:+1:small_orange_diamond:+1:

Hyoo Mealea …

I think - what you want do do is not possibile in the normal way of 3D Printing,
jeah - one Way is print in Steal or bronce and than melting glas in it -
but i think - there you need a lot of experience with glass.

Or you split your 3D Modell in different parts,
Let print in Bronce and Glass -
and assembly -
this is an unusual way

In the last time i make myself thoughts about the way -
to do 3d Prints in two different materials - too
In the next time - i will give it a try - iI will tell you

Keep on your way with your fantastic crazy inspiring works :+1:small_orange_diamond:+1:small_orange_diamond:+1:

Cheers - and a lot of Inspiration for you :smiley:

This last one is just great Mealea!
A sea creature? And probably a tasty one :lol:
Thanks for the tutorial, I had a lot of fun playing with these ideas.

@Tyrellcorp:
Yep!
It was a bit of a whirlwind tour and VERY FUN!
I still cant get my head around Maya not being able to deal with what seems to me to be such an obvious thing but I dont know Maya. I do however know that in Hindu Maya means false or illusionary. I wish it would work for you however it seems like such an easy process…

@Gary Komar:
Thank you Gary!!!

@Yoogy:
I know… but it WOULD be cool wouldent it? My experience with glass is totally amateur but a lot of fun, nothing like what it would take to do something like this.
It will be possible some day though and that will be a lot of fun!

@Michalis:
Which one? There were so many at once!
I saw what you have come up with from my tutorial and I am utterly thrilled.
Its got me working overtime on the next part, I think you will get a kick out of it, there is some fun stuff that can be done and its absurdly easy.

This is the first attempt I have made at making a ZScript, it resets the FiberMesh Pallet to its original state:

//RECORDED ZSCRIPT 4.3
//This script is in the public domain.
[IButton,Play,“Press to play this ZScript. ZScript can be aborted at anytime by pressing the ëescí key.”,
[IConfig,4.3]
[ISet,Tool:FiberMesh:MaxFibers,50]
[ISet,Tool:FiberMesh:DeV,0.2]
[ISet,Tool:FiberMesh:ByMask,1]
[ISet,Tool:FiberMesh:ByArea,0.5]
[ISet,Tool:FiberMesh:Imbed,0]
[ISet,Tool:FiberMesh:Length,200]
[ISet,Tool:FiberMesh:LeV,0.5]
[ISet,Tool:FiberMesh:Coverage,9.99999]
[ISet,Tool:FiberMesh:CoV,0.1]
[ISet,Tool:FiberMesh:Flare,0.25]
[ISet,Tool:FiberMesh:FlV,0]
[ISet,Tool:FiberMesh:FlareCenter,-1]
[ISet,Tool:FiberMesh:FlC,0]
[ISet,Tool:FiberMesh:FlareExp,0.5]
[ISet,Tool:FiberMesh:FlE,0.1]
[ISet,Tool:FiberMesh:ScaleRoot,1.25]
[ISet,Tool:FiberMesh:ScaleTip,0.75]
[ISet,Tool:FiberMesh:Slim,0]
[ISet,Tool:FiberMesh:SlV,0.2]
[ISet,Tool:FiberMesh:Twist,0.05]
[ISet,Tool:FiberMesh:TwV,0.05]
[ISet,Tool:FiberMesh:Gravity,0.5]
[ISet,Tool:FiberMesh:NoV,0.05]
[ISet,Tool:FiberMesh:HTangent,0]
[ISet,Tool:FiberMesh:HtV,0.05]
[ISet,Tool:FiberMesh:VTangent,0]
[ISet,Tool:FiberMesh:VtV,0.05]
[ISet,Tool:FiberMesh:Clumps,0]
[ISet,Tool:FiberMesh:ClV,0.1]
[ISet,Tool:FiberMesh:BColorize,0.5]
[ISet,Tool:FiberMesh:BCVar,0.1]
[ISet,Tool:FiberMesh:TColorize,1]
[ISet,Tool:FiberMesh:TCVar,0.1]
[ISet,Tool:FiberMesh:Profile,1]
[ISet,Tool:FiberMesh:Segments,3]
[ISet,Tool:FiberMesh:PRE Vis,100]
[ISet,Tool:FiberMesh:RootAniso,0]
[ISet,Tool:FiberMesh:TipAniso,75]
[ISet,Tool:FiberMesh:Subdiv,2]
[ISet,Tool:FiberMesh:Sides,4]
[ISet,Tool:FiberMesh:Radius,1]
]/End of ZScript/

Cheers!
Mealea

EDIT:
Marcus updated this script and it now places a button in the bottom of the Tool Pallet, its fantastic:

// Fibermesh Reset
// This script is in the public domain
// To use this script open the ZScript menu at the top of the ZBrush window and hit the Load button.
// Now find and hit the Fibermesh Reset Button at the bottom of the tool Palllet

[IButton,“Tool:FiberMesh Reset”,“Reset all Fibers settings to defaults”,

[If,[IExists,Tool:FiberMesh], [If,([IGet,Tool:FiberMesh:Preview]==1), [If,[IGet,Tool:FiberMesh:MaxFibers] == 50.00000, , [ISet,Tool:FiberMesh:MaxFibers,50.00000] ] [If,[IGet,Tool:FiberMesh:DeV]== 0.2, , [ISet,Tool:FiberMesh:DeV,0.2] ] [If,[IGet,Tool:FiberMesh:ByMask]== 1, , [ISet,Tool:FiberMesh:ByMask,1] ] [If,[IGet,Tool:FiberMesh:ByArea]== 0.5, , [ISet,Tool:FiberMesh:ByArea,0.5] ] [If,[IGet,Tool:FiberMesh:Imbed] == 0, , [ISet,Tool:FiberMesh:Imbed,0] ] [If,[IGet,Tool:FiberMesh:Length] == 200.00000, ,[ISet,Tool:FiberMesh:Length,200.00000] ] [If,[IGet,Tool:FiberMesh:LeV] == 0.5, , [ISet,Tool:FiberMesh:LeV,0.5] ] [If,[IGet,Tool:FiberMesh:Coverage] == 9.9999, , [ISet,Tool:FiberMesh:Coverage,9.9999] ] [If,[IGet,Tool:FiberMesh:CoV] == 0.1, , [ISet,Tool:FiberMesh:CoV,0.1] ] [If,[IGet,Tool:FiberMesh:Flare] == 0.25, , [ISet,Tool:FiberMesh:Flare,0.25] ] [If,[IGet,Tool:FiberMesh:FlV] == 0, , [ISet,Tool:FiberMesh:FlV,0] ] [If,[IGet,Tool:FiberMesh:FlareCenter] == -1, , [ISet,Tool:FiberMesh:FlareCenter,-1] ] [If,[IGet,Tool:FiberMesh:FlC] == 0.0, , [ISet,Tool:FiberMesh:FlC,0.0] ] [If,[IGet,Tool:FiberMesh:FlareExp] == 0.5, , [ISet,Tool:FiberMesh:FlareExp,0.5] ] [If,[IGet,Tool:FiberMesh:FlE] == 0.1, , [ISet,Tool:FiberMesh:FlE,0.1] ] [If,[IGet,Tool:FiberMesh:ScaleRoot] == 1.25, , [ISet,Tool:FiberMesh:ScaleRoot,1.25] ] [If,[IGet,Tool:FiberMesh:ScaleTip] == 0.75, , [ISet,Tool:FiberMesh:ScaleTip,0.75] ] [If,[IGet,Tool:FiberMesh:Slim] == 0, , [ISet,Tool:FiberMesh:Slim,0] ] [If,[IGet,Tool:FiberMesh:SlV] == 0.2, , [ISet,Tool:FiberMesh:SlV,0.2] ] [If,[IGet,Tool:FiberMesh:Twist] == 0.05, , [ISet,Tool:FiberMesh:Twist,0.05] ] [If,[IGet,Tool:FiberMesh:TwV] == 0.05, , [ISet,Tool:FiberMesh:TwV,0.05] ] [If,[IGet,Tool:FiberMesh:Gravity] == 0.5, , [ISet,Tool:FiberMesh:Gravity,0.5] ] [If,[IGet,Tool:FiberMesh:NoV] == 0.05, , [ISet,Tool:FiberMesh:NoV,0.05] ] [If,[IGet,Tool:FiberMesh:HTangent] == 0, , [ISet,Tool:FiberMesh:HTangent,0] ] [If,[IGet,Tool:FiberMesh:HtV] == 0.05, , [ISet,Tool:FiberMesh:HtV,0.05] ] [If,[IGet,Tool:FiberMesh:VTangent] == 0, , [ISet,Tool:FiberMesh:VTangent,0] ] [If,[IGet,Tool:FiberMesh:VtV] == 0.05, , [ISet,Tool:FiberMesh:VtV,0.05] ] [If,[IGet,Tool:FiberMesh:Clumps] == 0, , [ISet,Tool:FiberMesh:Clumps,0] ] [If,[IGet,Tool:FiberMesh:ClV] == 0.1, , [ISet,Tool:FiberMesh:ClV,0.1] ] [If,[IGet,Tool:FiberMesh:BColorize] == 0.5, , [ISet,Tool:FiberMesh:BColorize,0.5] ] [If,[IGet,Tool:FiberMesh:BCVar] == 0.1, , [ISet,Tool:FiberMesh:BCVar,0.1] ] [If,[IGet,Tool:FiberMesh:TColorize] == 1, , [ISet,Tool:FiberMesh:TColorize,1] ] [If,[IGet,Tool:FiberMesh:TCVar] == 0.1, , [ISet,Tool:FiberMesh:TCVar,0.1] ] [If,[IGet,Tool:FiberMesh:Profile] == 1, , [ISet,Tool:FiberMesh:Profile,1] ] [If,[IGet,Tool:FiberMesh:Segments] == 3, , [ISet,Tool:FiberMesh:Segments,3] ] [If,[IGet,Tool:FiberMesh:PRE Vis] == 100, , [ISet,Tool:FiberMesh:PRE Vis,75] ] [If,[IGet,Tool:FiberMesh:RootAniso] == 0, , [ISet,Tool:FiberMesh:RootAniso,0] ] [If,[IGet,Tool:FiberMesh:TipAniso] == 75, , [ISet,Tool:FiberMesh:TipAniso,75] ] [If,[IGet,Tool:FiberMesh:Subdiv] == 2, , [ISet,Tool:FiberMesh:Subdiv,2] ] [If,[IGet,Tool:FiberMesh:Sides] == 4, , [ISet,Tool:FiberMesh:Sides,4] ] [If,[IGet,Tool:FiberMesh:Radius] == 1, , [ISet,Tool:FiberMesh:Radius,1] ] ]//end Preview test ]//end menu test

,1]//End of button

Hey Great That Script works just fine to reset fiber mesh…thanks for the great effort…
Now if there were justa way to save settings in fiber mesh…oh well in another incarnation perhaps.

The 4R3 update on the 28th of February will have Fiber settings saving.

ps: Hi Mealea! :smiley:

There will be in the update!
However I am going to keep trying to learn stuff and making something that saves the state of a pallet is a good place to keep working on scripting from.
I think that its totally possible and that I just need to use:

[If,[IGet,Tool:FiberMesh:

And then if its set to something have it record what its set to and do the same for all the settings, then save them to a new script (not sure how that works yet but it IS do-able.
GRIN!!!

Hya Zber!!!
Thank you!!!
I AM SO AMPED!!!
The problems I have been having have been making me crazy!
Thank you for letting me know, I got this before I saw the notice in the top of the ZBC page.

It looks like its going to be an awesome update!!!

Yup am looking forward to your future scripting…totally awesome stuff:+1:

GRIN!!!
There will be more soon but I’m learning too much stuff at once and at the same time waiting for this next update, I’m thrilled cause I have had a lot of trouble with 4r2b.
Naturally when I am overwhelming my self I usually do something that makes it worse, in this case I blame ChalkMan, he caused both of these next two, his 2.5D stuff has been blowing my mind and then he goes and mentions free software from AutoDesk called 123D and it turns out to be very cool and a great addition to messing about in ZBrush.

123DAndZBrush.jpg

RGBGrab02.jpg

Attachments

123DAndZBrush.jpg

RGBGrab02.jpg