@mdale, thanks!
@gtiber I agree. A treatment of the cube would be nice. I thought about actually doing the pedastal he is on, but I am not sure yet.
@tobbeo thanks! Definitely! Going to take him into Softimage for some mental ray rendering soon.
well, here is a render after making some small adjustments. A nice render will have to wait until decimation master is available for 3.5.
[attach=164115]nice-perseus-render.jpg[/attach]
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update! I added the sash and added some noise to the base.
[attach=164978]perseusagain.jpg[/attach]
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Here is an update with the base.
Fantastic work so far, its coming along nicely. Keep it up.
@Aberrant Thanks!
Here is another update. I wasn’t really happy with the pedestal, so I changed it to something similar to what the actual pedestal looks like.
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Wow, long time no post for me. Been busy with other projects and teaching. I had some time to practice likenesses today. So, I did this. I am guessing that it took around 4 hours. I did start from one of my generic meshes. I recently did some freelance work that was portrait specific and it really increased and focused my skills, I think.
Great work! its been a while but its nice to see some more of your stuff.
This was done from a reference image, so its hard to critique without seeing it next to the reference. I think a few more vertical wrinkles near the center of the brows may be a nice touch, nothing too dramatic. Of course that is just my opinion. Keep up the good work.
Thanks for your feedback Abberant!
Here is another character I have been working on-
Here is a Mental ray render. Still pretty WIP at this point.
This is a concept sculpt for TikiBot.
i like that mighty super plummer dood
Thanks John!
Hare is an alligator I have been working on as of late.
So, I am working chearacters for a project of mine and needed a goon. So here is where I am with this one.
Here is an update to my Goon. I did some polypainting and added to the outfit because he seemed too basic. The armour is similar to character i did earlier. I wan to make them seem as though they are part of the same organization. I still need to unwrap, and make the maps. I will post real time shots once I have them.
Here is an update. I took in the pants and added more details.
Here is a render without the color.
Here are some renders of the goon in Maya and Marmoset
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i love your website. Did you design this? HOw can I get this sweetness going on mine? info please.
Thanks Man! I did my site in flash w/ actionscript 3.0. BTW. Your dog the bounty hunter is pretty nice.