lol…GREAT comparison…if the “babysitter” was an immature software company. I understand SuperGlitcher’s explanation but since i’ve been using Lightwave 3D there has always been good solid updates by NewTek to what is going on with their releases AND it’s GOOD press if you release updates and keep people informed of your progress on a better software. What you have above in those “Faqs” sounds so much like political double-talk (or a car salesman) and avoiding the question…I HATE this type of runaround and avoid the issue talk. I don’t want to be dealing with ANYTHING that sounds like, acts like or talks like a politician when I am doing my 3D!!! (prolly a MEAN comparison, but come on…i am SO tired of coming here every coupla months for the SAME uninformative “update”? not even that…)
Hey, you did better with your babysitter than I did. My sitter used to just sit on her duff all day watching the tube, gabbing on the phone, while repeatedly sending my brother and I down the street to buy her Baskin Robbins.
I did the empire state building tour the other day and was reminded that it only took a year and a half to build, in 1930, during the great depression…
Yes… the great depression.
oh no snow leopard is coming for OSX.is this going to move mac zbrush 3 back another year :rolleyes:
I have an interesting theory on the art we can expect when the Mac version is released.
I am a traditional artist. Zbrush via bootcamp is the first and only 3d I’ve ever messed with. My whole life I’ve drawn, painted, and airbrushed. One day I saw a phenomenol digital painting by Gerald Mendez and it was over. I emailed him personally to ask advice on how to get started and he responded simply to get a Mac, Wacom Intuos 3 or Cintiq, and Photoshop and/or Painter. He specified to strictly avoid pc’s and any other tablets or software. I ended up with an awesome set up…for 2d digital art. A lot of traditional artists that take the digital jump get advised to invest in a Mac only set up. After they master Photoshop painting with layers and all of that good stuff, a lot of them end up exposed to the “next step” of digital artwork, the third dimension.
In contrast, a lot of pc zbrushers originated as 3d modelers, pushing and pulling polygon vertices with a mouse to create objects and characters in old 80’s and 90’s 3d software. Someone heavily involved in 3d is more inclined to be a computer wiz than an artist who can compose phenomenal illustrations with traditional tools that are hundreds of years old. Most real artists never reach the point of being able to afford such a set up and software, hence the name starving artist! However, most real artists that go digital end up on Macs because they’re more attracted to the 2d digital painting, and get advised to do so.
My point is, I wonder how many awesome Mac ARTISTS are out there quietly waiting to learn Zbrush for the purpose of fine art? How many will discover it when it gets released and advertised? I have obscene plans for incorporating this software into my workflow solely for 2d illustration and may never use it for animation, video game characters, and other 3d purposes. It will be interesting to see if there’s any difference in the work produced. In fact, I think once it’s released, we should start the new “Mac & Zbrush Thread” as a Mac only Zbrush gallery. I promise, you won’t see any of this obviously cg, video game looking bull crap from me when I get my workflow running smoothly. It’s going to be different once those with natural talent have access to such powerful tools. Search the gallery now, you can tell which pc zbrushers were awesome traditional artists prior to going digital. Even though there’s a whole lot of them, I bet the Mac release will spawn way more. You can learn all the keyboard shortcuts you want, but a real artist is born with the eye and everyone knows it when they illustrate.
This is not an attempt at a Mac vs. PC argument, I enjoy both platforms. The base of my opinion is that when I decided to go digital as an artist, everyone and their freakin’ brother told me to get a Mac, and not one single person said a PC would be good for this purpose (which isn’t even true). I asked online, in stores, emailed a few digital artists and every time the answer was the same. This must have been the same scenerio for a ton of artists, considering the type of response I got. So get ready for some incredible gallery additions in the near future, is all I’m saying…
yay for optimism!!
“Near” is a relative word in this instance! However, the delays aren’t the focus of that particular post, so excuse my typo.
James I think you are onto something, I look forward to the ‘Near’ future…
hey, no offense - optimism is a good thing
I look forward to participating in your thread…
I think you make a good point. And I can’t wait to see the mac ZB3 users get to work.
peace
I’m looking forward to seing all this fine art once it’s released (especially as I’m one of those guys who came to Zbrush after have messed up with polygons on PC prior to switching to Mac, so I know I’ve got a lot to learn from guys like you James!)
I only have one concern (which now that I switched to mac is a real one…): the “soon” release, will it be in human term or geological?
(sorry again, that was another bad joke… it’s getting late here in Europe, and the day’s been long… )
James… that feels awfully condescending to me.
There are a lot of REAL artists who work in games, animation, film, acrchvis, etc who also started with traditional mediums. Just because a 3D piece isn’t attempting to do the same thing an oil painting is, does not make it any less legitimate a piece of art. Furthermore, I would say that most people working in games, animation, film, etc are REAL ARTISTS.
What about photographers? I’d maintain that many of them are legit artists, but many of them also wouldn’t do all that great with a piece of charcoal or graphite in their hands.
You do make a good point though–we probably will see much more traditionally-inspired art (and art which taps ZB’s 2D and 2.5D features much more extensively) from the Mac community… but that does not make said art superior per se, as you would seem to imply.
You know software is good when it has to ferment.
:mad: Day’s, Months, or Years, Pixologic just give us an answer! I don’t care at this point if the developers are stuck and there will be no mac release, although regrettable, I just want to know where they’re at and if it is a situation of days, weeks or months or if it is just not going to happen! Tell us the truth!!! :mad: :mad:
Is this going to happen or not or just refund me my $500.00 I only bought the PC version because I was promised a mac version would be coming shortly! Pixologic, the “Best Before Date” expired a long time ago!
It’s deplorable, is what it is. Cavalier. Heartless. But what boils me the most is that, after giving up on ZB3 and writing off the $500 loss, I now find myself getting interested in it again. …Damn!
What gives? When already?
Who’s bright f’n idea is it to not respond? Out to the gallows… we need a public hanging! :mad:
LOL! I’ll drink to that!
I’m certainly not trying to say those people aren’t artists, you could call a lot of things art and find talent anywhere. I also understand a good portion of those artists probably started out drawing and painting. All that I mean by real artist, is a traditional artist who has been drawing and/or painting with natural media their whole life without the use of a computer. I personally fit in this category. I never even owned a computer or heard of a Wacom until February of last year, and I’ve illustrated for 20 - 50 hours a week using natural media since I was in my late teens. My roots will definitely show in my Zbrush work, as they strongly do in all of my Photoshop paintings. I already compose very different Zbrush illustration than most of the stuff in the top row gallery. It’s just a theory that there are more traditional artists in my category within the Mac community and it will show in there Zbrush work as well. I think this because, given my roots, I was so promptly led by all to go with a Mac set up and avoid PC. I definitely see how that could be misinterpreted, but just imagine if someone taught M.C. Escher or Salvador Dali how to Zbrush and Photoshop paint!!!
I am willing to bet that Linux and PC both have Mac beat in experienced and traditional artists by shear volume of users. I happen to know that a lot of major studios use Linux for 3D and PC for their art departments. These users may have come from a Mac background but they apply those same skills each day to multiple platforms. I will let you fill in the blanks.