Are the links down or am I just too late, not been around for awhile and the vids sound to cool to miss. Seems I have no links work…for me ? Help
Umm yeah…
It seems houseoftutorials.net is down, .com is kinda “still wip, back off”, and schoolof3d is for his students only (right?)…
BTW each tut is 130mb on average…if a person downloads whole package 11 (+/- 2 parts…etc) that’s already 130mb x 11 = 1,39GB…I’m pretty curious if it’s a bandwidth issue… And judging by number of posts…a lot of ppl downloaded it :rolleyes:
Anyway good luck on fixing this problem JW…
Cheers
It’s working now!
And I have one question, I don’t know if this has been asked already but I don’t feel like going through all 10 pages right now…So here I go…In the Zbrush 2 ReCap lesson, at the end you say like have fun, play with them before starting next(lesson 3) tutorial in which we will form the skull…But ZBrush lesson 3 (next one) talks about portfolios and Zbrush lesson 2 (not recap) talks about forming skull but it’s in the old Zbrush…So did you refered to old zbrush lesson 2 or ?
And yes sorry for double post!
Cheers,
X-TrEmE
ya I guess lesson 2 recap would be called a prequel to lesson 2.
But george lucas went that route and I didnt feel like I wanted to go that way;)
So ya do the lessons in the order I have them posted. (follow the pictures)
My host and I are coding a stand alone application that is flash driven for the videos before I make anymore. My part is to re-encode all the videos and hes helping with the stand alone app.
So it will work like this hopefully, You launch the stand alone and it will see the new videos you click on them it will ask you for username and walla instant video.
WMV files really kill server speed!!!
Of course not being a total nerd I did not know this until I got to like 50 lessons into my video tutorial business.
It is really pretty cool. And all I will need to do is update a xml document when a new video comes out.
This keeps everything cheap easy and I can go back to being an artist that teaches rather than a teacher that does art.
After I get that all that squared away I really need to go over one of the hardest concepts and thats multi mesh- muti UV which is a very touchy subject because of the whole vertex reordering thing becomes even more unstable. What it allows you to do though is make maps on several meshes all at once.
I’ll keep you updated;)
here is a very rough beta of what I’m coding in flash to give you an idea;)
Ok no problem on skull…
On that flash thingy however, will videos still be able to download? Because I for example (sure there are a few others) have really piece of sh** instead of internet :lol: so only way for me to watch your tutorials is to start downloading them when I go to bed …Will there still be chance for me to watch them or am I cursed to suffering
Cheers,
X-TrEmE
Links or sites not working for me!
Looks great though. Hope I get to see them, new to ZBrush so…
A long day of repair
Ok so I havent heard any news from my host and the site looks like is at the mercy of being shut on and off like a light switch.
So for now I put plan B into Effect.
Always have a backup plan if you do video tutorials!
Ok Houseoftutorials.net has become the most unstable thing I have ever seen
So welcome to Houseoftutorials.com
http://www.houseoftutorials.com/
And its all veoh driven;)
So the only thing on this site is the lesson files and links.
Lets see how veoh likes a new 4 gigs of traffic from the peeps at pixologic.
enjoy;)
Not every video are uploaded but close
I am the nomad of the internet;)
Very nice solution! And just so others don’t ask - the menu to find the tuts is across the top of the site. not the smaller menu on the side. I’m only saying this because silly me didn’t see the top menu ar first… :rolleyes: :lol:
Nomad is good. Thanks Jason! And I’m actually enjoying Voeh - seems like a lot of tutorial makers are beginning to pick up on them.
I removed the Pixologic username and password. That way members that did sign up can use my site at full speed.
For everyone else
www.houseoftutorials.com
Hi Jason,
and thanks for all those tutorials.
I’ve just seen a part of lesson about skull modeling and I was impressed by two things: the result you get and the time of your life you put to share with us useful and wonderful ways to do something with ZB !
Thanks.
Ok, I have a question for you.
I made a registration on houseoftutorials.NET, but now I don’t know what to do, so should I use houseoftutorials.COM or VeohTV ?
Thanks in advance and thanks, thanks, thanks.
A student
Well now that I kicked all the peeps from it dot.net will be alot faster.
Later it will be the choice of subscription vs download
but that wont be for awhile
- Subscription = previewing the videos at 3 dollars for 30 days or so
- Downloading at 2 dollars to keep always;)
I want to go lower on downloads but veoh in minimium 2 dollars. And they handle everything.
But even at a dollar times whatever peeps watching that would be enough for my equipment and time.
This is the only way I can think of so that the peeps with the slower connections dont lose out.
I went the route of DVDS once and wow that was a huge mistake.
Nothing like burning dvds and shipping them everywhere to put a end to your artistic career. I had to sell the video rights to another place so they could take it over.
Now that everything is at hamony though I can go back to producing some lessons;)
Got a nifty weapon making tut coming down the pipes
and multisub-Multi uv range too
Next up! making this thing!
(slams down jpg)
Geees this thing weights alot!
coming soon!
Topics
Deformation pallet
Masks
Topo tools
Cooking eggs in the microwave
ect ect ect
Woo Hoo!!! Great Jason!
Can’t wait for the next video!
(popcorn popper starts up in background).
Jason, thanks for your answer.
Well, it seems to be down or I go to wrong site ?
Later it will be the choice of subscription vs download
but that wont be for awhile
- Subscription = previewing the videos at 3 dollars for 30 days or so
- Downloading at 2 dollars to keep always;)
I want to go lower on downloads but veoh in minimium 2 dollars. And they handle everything.
But even at a dollar times whatever peeps watching that would be enough for my equipment and time.
Yeap !
I went the route of DVDS once and wow that was a huge mistake.
Nothing like burning dvds and shipping them everywhere to put a end to your artistic career. I had to sell the video rights to another place so they could take it over.
Interesting, in the end, time is money.
Now that everything is at hamony though I can go back to producing some lessons;)
Go ahead, Captain !
Got a nifty weapon making tut coming down the pipes
and multisub-Multi uv range too
WHAT ?!?! I’m waiting to watch it !
Jason, thanks again.
Cooking eggs in the microwave - now that will be a useful lesson! :lol:
I would like some clarity about the sub, etc. A 30 day subscription allows you to only view online, is that correct? No downloading.
But one can download for $2 per lesson? Yet you mentioned the download as coming from Voeh. Who do we pay? I’m subscribed to you at Voeh, and it automatically downloads anything new you put in there. Am I cheating the system somehow, or have you not yet put the pricing in action?
I’m perfectly willingh to pay, you certainly deserve it for all the work you’ve done - I just need to know how and where. And when.
hello mr mushrooms,
your tutorials are great! I just finished the uv mapping one. My uv map after export back into zbrush doesnt have a grid on it. Is this correct?
Hey, Jason,
I have some 3.1 ZSphere questions.
1. In lesson_4 you set up the modeling session with the zsphere model at the top of the subtool hierarchy, with the image planes and polymesh appended. You said keeping the zsphere model would allow it to be used for ‘other things’ later. What other things? Rigging?
2. Also, you don’t deal with Morph Targets. Aren’t they necessary to preserve volume through subdivision ? (BTW - Marsyas/Svengali’s ‘Smart Divide’ plugin works fine with 3.1).
3. In your older tutorial you were very specific about Ires values (Intersection Resolution) on the root zsphere and on resolutions for the hand and feet zspheres. In your more recent 3.0 tutorial you say using the defaults is sufficient. In the earlier tutorial you instructed the proper way to determine the Ires of the root zsphere was to determine how many projections would branch from the root. A typical human would have a torso and two legs branching from the root, meaning the root Ires should be ‘3’. That would suggest an animal with a torso, two legs and a tail would require a root Ires of ‘4’. An octopus would require a root Ires of ‘9’ to accommodate eight tentacles and a head. What is different now?
- ‘Six-Point Spurs’. In your previous lessons you have made hands that had a space of one polygon between each finger. The new lesson has no such space which results in six-point spurs between fingers. What are your thoughts on 5-point vs. 6-point spurs between fingers? Especially if the intent of the model is animation?
Thanks for the hard work of clubbing us noobs into line.
~S.~
Snark, as cool as the Smart divide plugin is, i believe the Crease Divide plugin is even better cause you have more control over what happens and can even adjust the layer intensity.