THAT, is what I’m looking for can’t wait for Z4!
Hello all,
After watching the videos of GoZ, Spotlight and Lightbox … and especially after reading the part where registered users of 3.1 get a free upgrade to version 4.0.
I just purchased Zbrush. I’m glad Pixologic decided to do it this way, because I didnt want to wait until August to buy version 4
Hi I am new to ZBRush.
I saw one feature on that video that can’t be for real… From a picture the head model is created without the need to create the geometry?
The black girl head, was it modeled previously and then just applied texture or is there some sort of wizardry going on?
Cheers
Can’t wait. I just got my upgrade to Z3 and can’t believe another free upgrade is coming. O. A. - thank you very, very much.
you got it right 2nd time …its most likely a modified demo head that come with ZB3. but the way the video looks it kind even makes me feel like the geometry just makes it self FTW!
I’m putting some of my projects on hold just for Z4
I feel the next big feature will have the word mixer in the name
Incredible. I don’t know how such an awesome product can be made better, but Pixologic always thinks of a way to do something groundbreaking. Features you never even thought you might need make their way into ZBrush and then you wonder how you ever did without them.
Is there any way you guys can program something that reads my mind, so I don’t actually have to sculpt my model? I just think and a fully detailed model appears perhaps?
I really don’t see what the excitement is all about! I thought ZBrush was developing into a world-leading sculpting tool for 3D professionals? But after watching this I am very sceptical and afraid that Pixologic has decided to go after the lucrative hobbyist “can-do-everthing-no-skill-required” massmarket.
Half the time I had the feeling I was back in the nineties watching the first release of Kai’s Powertools. I’d rather start paying for upgrades and have Pixologic focus on making the existing toolset (which is amazing enough as it is)
rocksolid. They can start with the ability to import textures without having to hit the “flip vertical” button.
Still loving you…
tortilla1
You. See here: http://www.zbrushcentral.com/zbc/showthread.php?t=44184
this idea is right up there with PS9 LOL
OMG are you serious o.0
Zbrush can’t make a good artist out of anyone. Everyone that make awesome art in ZB usually has solid Pen, pencil, and Brush experience. I do not, but i know enough the know that!
I see this as Pixologic narrowing the gap between Imagination and Manifestation FOR THE ULTIMATE WIN!!!
with wealth of images online today tons references are now going to be almost at our finger tips and now for most stuff we won’t need to hop back and forth between PhotoShop.
You realize that you’ve just perfectly demonstrated how his point is completely valid?
Just watched the video for a second time, still amazed.
As for anyone griping about what ZBrush can’t do, or the occasional glitch (and I have had only a few myself), I’m sure Pixologic is addressing the problems. They read our posts and I doubt seriously that they would simply ignore them. As it has been said, industry professionals are now using ZBrush and Pixologic is aiming to please them as well as the hobbyists. I just saw ZBrush in use on an episode of Science of the Movies.
As someone who used ZBrush when there were:
- no ZSpheres
- no retopology
- no subtools
- no matcaps
- only standard, move and smooth brushes
- just good old fashioned balls, cubes and planes
- polypaint was just a plugin called Texture Master…
… I am always pleased when new things are added. ZBrush is still one of the most inexpensive packages out there as it is still growing. Be patient. I do agree on one thing, however. Pixologic has not released updates when announced. I can live with that because I still get a great product to use in the meantime.
Precisely, well put.
now I feel I can say Juvenaly Vindicated!!! by a voice of experience.
Even though I’m still new to Zbrush and haven’t been apart of community long
I tested out Zbrush in the beginning I just couldn’t afford it until the excellent Z3.
Looks like that new Wheel shaped UI feature really takes advange of the new Wacom Intuos4 Speed Ring. Time to start saving up for a new Wacom tablet.
So i suppose your a pro, what exactly takes to make zbrush a pro tool and not a toy besides the texture thing you said. “no-skill-required” dosent mean “no talent required” pixo is just removing that barriers between you and your talent, anyways i woundt know until i see the thing myself for now is too early to tell
gonna be hard to do without layers
maybe they’re trying to kill MS Paint heheh
So i suppose your a pro, what exactly takes to make zbrush a pro tool and not a toy besides the texture thing you said. “no-skill-required” dosent mean “no talent required” pixo is just removing that barriers between you and your talent, anyways i woundt know until i see the thing myself for now is too early to tell
a pro tool is pipeline friendly. zbrush is kinda pipeline friendly because so many people have used it and developed workarounds for it. GoZ (assuming it works), will make zbrush more pipeline friendly. If you’re just a hobbyist and are using zbrush to just play around and make personal artworks, it works fine for what it is. In the real world though, you’re not making art for yourself, you’re making it for someone else- and there are ALWAYS changes.
for example- if I was making that turtle in the video, my art director might come and say to me “hey, I showed the client what you gave me and they asked for the stripes to be more red, and bigger”. So now in zbrush I have to start all over again, because there are no layers… which makes it bad for a pipeline, and not something that professionals will typically use. I know of some concept artists who use polypaint, but only for sketches. When they start seriously developing a concept they move to Bodypaint, Deep Paint, or photoshop. Polypaint is a hobbyist’s toy right now
with wealth of images online today tons references are now going to be almost at our finger tips and now for most stuff we won’t need to hop back and forth between PhotoShop.
It’s worth noting that in most countries- this is illegal. You can use images as reference, but as soon as you start hitting up google images and grabbing them off of websites to paint your models, it’s copyright infringement. A grey area that nobody really pays any attention to, but before now there was never a ‘google image leech’ button in a professional application
Real texture artists own cameras
Just thought I’d back up what eldee.s is saying. Having been texturing profesionallly for some time, I watched the video feeling perplexed, asking myself, “am I crazy?” because I can’t imagine anyone doing serious texture work that way. Maybe for some small game props, but everything else - no - you need more isolated control over inidvidual features, because:
- those may need to change, as per eldee.s’s example of changing colors and thicknesses of stripes on a turtle, and not only when the client asks, but if you change your own mind
- a high-quality texture job will probably not involve converting the color map directly to bump or specular, as the information frequently needs to be heavily edited for those addtional maps, and having different features of a map on different layers makes making those changes far easier.
What I would like to see, is Zbrush team up with Adobe, providing Adobe with the 3D technology to handle high poly meshes directly in Photoshop. in my opinion, the combined abilities of ZB and PS (plus a few features from Bodypaint) would be a dream come true for texture artists.
Having said all that - I do love ZB, and am really looking forward to version 4!
Cant wait to try out the new stuff in Z4
Looks pretty simple to use to.
some folks are unsatisfied with ZB’s painting tools. Pixologic has worked on improving them. They’re still complaining about it. Maybe it is time to start charging Pro prices.:o
Yikes! please, not that.
As for the rest though - personally, I’m just trying to back up someone who’s making a valid point, and hope to clarify the realities a little. Being dissatisfied with some features certainly does not mean that one does not love the tool, as I surely do. There is no doubt that pixologic has made a fantastic product, and not just for the price.
Cheers
People are already assuming there won’t be layered painting in Zbrush 4. Why don’t you give them a chance to reveal all of the new tools first. Keep in mind, you always save the best till last.
MC