ZBrushCentral

Greeble Pack for Zbrush 4R7

Patpotlood ok, first try on a simple head model,
using your great maps.

Great Start Patpotlood. Keep it Up. You Might try mixing it up with a Few Larger Panels in with the smaller ones, seems the Contrast of a Few Large Panels with a Ton of Small Detail looks Cool. IMO

Using Greeble Elements on a unfinished Model. Might have to Explore some more on this Model in the Future. Enjoy :wink:

CyberCat.jpg

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CyberCat.jpg

CyberCat.jpg

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CyberCat.jpg

Man, you’re good!!! =O

megacal Man, you’re good!!! =O

Thanks! It was a Quick Test to See How the Elements would work on a Organic Model.

They work fantastic.
now i see what you mean by larger panels

Something “simple”. Thanks Glenn!

Looking Good Megacal!

Another Quick Mask Design using Greeble Elements. Enjoy :wink:

GreebleMask.jpg

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GreebleMask.jpg

Amazing modeling. =O

That begs for a movie…so many great possible story lines. There are already
so many classic SciFi stories that would make awesome movies.

Prometheus is the best example of great CGI, story, and acting in recent years, imho,
and watch it about once a month…time to again. Looking forward to the sequel in 2016.
Hope they don’t muck it up.

Anyway, your latest character needs his story told. :wink:
Too bad I’m not a writer.

megacal Amazing modeling. =O

Thanks

That begs for a movie…so many great possible story lines. There are already
so many classic SciFi stories that would make awesome movies.

Yes we need a Writer. Imagine with all the Talent on this Forum, if we had some Awesome Writers we could make some Cool Comics/Books/Movies.

Prometheus is the best example of great CGI, story, and acting in recent years, imho,
and watch it about once a month…time to again. Looking forward to the sequel in 2016.
Hope they don’t muck it up.

I’m a Alien Franchise Fanboy Myself. Cant Wait for Prometheus 2 as well as the Aliens Sequel, been waiting a long time for a proper sequel to Aliens. Be Happy to Forget about Alien 3 Lol

Decided to do my Linking Stars Again with the Greeble Elements. Each time I Redo this one it gets Better and Better. Enjoy :wink:

GreebleStars.jpg

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GreebleStars.jpg

That’s a cool upgrade on your linking stars :slight_smile:

Hey Glenn,
did you create the linking stars with TopMod or another app?
Great details, and love the light coming from inside.

Is it a Borg???

Soooooo cool!

megacal Hey Glenn,
did you create the linking stars with TopMod or another app?

Yes I created the base mesh in TopMod a few years ago, did all the detailing in Zbrush, rendered in Keyshot, and Comped in Photoshop

Now with this process, could you auto polygroup for id mask to take into allegorithmics painter?
or not recommended?

I know bpr to geo, but high polycount, decimate to accommodate polys?

Tungerz Now with this process, could you auto polygroup for id mask to take into allegorithmics painter?
or not recommended?

I know bpr to geo, but high polycount, decimate to accommodate polys?

Yes you can get it into Painter with that Process. You can also merge couple layers together after BPR to Geo and do a Unified Skin, do a Zremesh, do your UV’s, Subdivide to 10-20 Million, and Finally Re project the original detail to the New Remeshed Object. I’ve had some okay Results doing it that way. What really needs to happen is the next incarnation of Surface Noise is it puts a Cap on the under side of the Noise.

Another Exploration of Shape and Design. Trying out a Cyborg Design with Greeble Elements. Enjoy :wink:

GreebleCyborg.jpg

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GreebleCyborg.jpg

Thanks for sharing the pack

Sam3D6 Thanks for sharing the pack

Your Welcome! Thanks for Checking it Out! Feel Free to Post your Progress or Questions here.