ZBrushCentral

fun with zbrush

Nice! Welcome to the Club of Loopilitis lol

Much better render than the first one (IMO)
You may have a look on these mini tuts

http://www.zbrushcentral.com/showthread.php?83616-the-wrestler-(WiP-museum_scene)&p=1041524&viewfull=1#post1041524
http://www.zbrushcentral.com/showthread.php?83616-the-wrestler-(WiP-museum_scene)&p=1042201&viewfull=1#post1042201

Blender has a great handling on loops but to just paint masks on your base mesh, extrude it as new tool (similar to solidify) and UV unwrap it directly (ZB GUVs) is a great addition (or option)
These mini tuts are additions to the fine Mealea’s tutorials. My goal was always to do non-distractive actions in zbrush. To be able to export nice-clean low poly meshes with UVs. The rest (disp and subdivisions in your massive 3d app-base… blender in our case)

BTW, Doris is not a new member in the club of loopinitis disease LOL
(but I don’t see too many loops)

tm, danke :slight_smile: oh, i believe it will be a short period, as soon as my desire for portraits takes over its out…lol…but yes, very enjoyable…
thank you gmp1993,yes i tried before a little, it is fun!
yes, michalis, i saw this tutorial and liked that all stays nice and very managable, only when rendering the load of the many subdivisions is there, and i also read mealeas, and made the new one today, following more closely those two. i did the guvtiles, but then in blender i did some re-uv and alot of rearranging of the uvs. blender is so great for that… now i am baking with cycles my own displacement and ao maps :slight_smile: first tests are pure joy :slight_smile:

Still i’m not convinced about the term Loopinism or Loopinitis etc :slight_smile:

oh yes, daniele, you are right, here are not so much play with loops, a little yes

Yeah, the term loopinisme is mostly a joke.
But, there is a wave, it looks like.
Maybe a bad habit. Fast results. On the other hand there is much undiscovered potential on all these workarounds.

Hi Kokoro, Cool cat you have there! Don’t catch Looping Cough! :lol:

All the best, David

Nice work
the looptitis is the only emfermedad I like
(no side effects):+1:small_orange_diamond:D

oho, david, i guess i cached something… creating displacementmaps right now, not the usual ones though…lol… thanks for nice words :slight_smile:
thank you, fc666, glad to hear that about the side effects… :slight_smile:

ohoh, i think i have loopilitis … lol… well, i never go too much abstract (i wish i could though) and somehow it draws me magically to portraits, even when i play with loops…

jakob_loopsplay_06.jpg

… and this side view is maybe even more interesting ??

jakob_loopsplay_08.jpg

Hi Kokoro, this one is wonderful! Your own version of a robot or mech warrior … made from fine Sterling Silver, very elegant! Bravo! :smiley:

Cheers, David

thank you, david! yes elegant he is, right? :slight_smile:

Great mix.
I also like the render. Where?
However, it is a little difficult to have seamless patterns (the floral one)

VERY GOOD
I remember “arcimboldo” (Italian painter)
congratulations:+1:

thank you, michalis, yes, floral was difficult to get seamless in the uv… the render is cycles…
pfc666, thank you! no fruit were harmed for this one…lol…

great work:+1:

thank you roland, glad you like it :slight_smile:

a speedy portrait, about 2 hours, blender zbrush-combo…

mendelsohn_04.jpg

Wow! really lovely sculpt and presentation! :smiley: I knew it was yours immediately.:slight_smile:

All the best, David