What a great thread. Had to subscribe! Wonderful critters in here.
GregStrangis, Thanks very much, glad you like it.
maxinkuk, Thanks again. I like to try to keep them all plausable, anatomy is a great way to ground things in reality, and helps as a starting point when you want to break the rules.
Mahlikus The Black, thanks very much, what a great treat to have you check out the thread. look forward to hearing more from you.
Very cool, love the style!
Nattawat_OBBI, Thanks very much, glad you like it.
So many great new updates, Cameron. May I ask you some questions please?
Do you always start sculpting the muscles first? You did the same with Witiko, right? Is it easier? How do you get the skin-look then? Are you using the smooth brush where the muscles overlap? (Hope you understand what I mean:))
Anyways – great work and anatomy knowledge.
Moni, Thanks for the great questions. It really peaked my interest.
To really answer your question fully, I went back and looked at the sketches and sculpts I was doing many years ago in high school. It turns out that in some degree or another I’ve done it even if they were just pencil scratches, most of them are poor, but informative.
I think It felt very natural to build Witiko and these characters from the inside out and really gave me a chance to learn what happens beneath the surface that causes all that form. Ive never sculpted anatomy that far, until Witiko, but for me it began to clearup some issues with my understanding of sculpting and body mechanics, so ive kept it up. I really like thinking about how characters will work, not just look. Sculpting the anatomy seemed like a good next step for the rest of these characters, esspecially when there alien in nature. Its helped me to understand how they will move, walk, etc. And it will be how I’ll work for a while.
It isn’t easier, but it helps me every time. And I hope I get better every time.
To get the skin over the muscles I use the clay brush and fill in the deep creases moving perpendicular to the muscle creases. I really don’t smooth anything out until after. The reason for that, is the clay brush and the clay tubes brush are great for working in wrinkles and smaller forms and some of that random texture makes the skin feel more real. The more you fill the thicker the skin feels. Some areas I leave completely alone and only smooth last to take some fine details like pores, or fine stretching skin which I apply with the standard brush.
I always work from the largest forms to the smallest forms, you can skip all the anatomy stuff and just work the skin surface exposing the hard points of the bone and planes of the body. Working smaller and smaller until you are at pore level detail, I tried this with my puckerup sculpt, just using the clay tube brush and it could still go further.
I’ll put up a tutorial for you later.
Thanks again. I hope this helps.
Cameron, thank you very much. This is really helpful.
From the start I was very impressed by the way you sculpted Witiko… but I didnt dare to try it at that point. Then our friend Etcher aroused my interest for anatomy with his "reverse anatomy sculpt". He kind of pushed me by always saying that anatomy is SO important (thanks!:)) .. and in the last few weeks I finally had some time to practise a lot ... but I miserably failed when I tried to get the skin over the muscles. Using the smooth brush only didn
t work well.
Then I saw your creatures and I needed to ask you how you did that. Thank you so much for the detailed answer.
Your method sounds great – I have to try it this evening.
Thanks for sharing this great infos! I really appreciate it.
Interesting creatures you have going here. I really like the sand skimmer. Something about those long legs. Keep churning out the cool work
I absolutely loved the aged illustrations of Rham and Blade Face when I first saw them on your website. I have to say you’ve done an awesome job with the translation to sculpt! Powerfull silhouettes of body and head. The sculpts have a great sense of weight and character even with these static poses. The anatomy is a joy to read; it feels so ready to start moving / rippling / sliding / popping / cracking… . Also, you’ve developed a beautiful sculpt-sketching style: while you’re building up, you detail some parts, while leaving others in a rougher-earlier state, like one would do with a Conté crayon or charcoal sketch on paper. I love it.
I hope you’ll get some useful material out of the “Lefties” experiments. (Scott Robertson uses this method to produce some impressive sci-fi vehicle stuff; you probably knew this, but just in case; check out http://www.drawthrough.com/galleries.php?page=show_art&gallery_id=242&art_id=2598&gallery_cat=&page_num=2 )
I read your answer to Moni’s question with great interest. Thanks for asking Moni, thanks for the elaborate reply Cameron, it’s very valuable to me as well. I hope you’ll find the time to put up a tut!
One word: awesome.
That’s a very interesting topic. But this field is still new to me. It will be grateful if you give me some
more information about it. Thanks in advance.
Thats a great way to layout the form for anatomy and thanks for explaining it. Much better than trying to keep track of muscles from boney landmarks. I’m laying on muscles with heads at the moment, using Ryan Kingslien’s trick of changing the muscle colour by filling the first layer and and then working in the red wax mat with mrgb activated. The amount of skin and tissue on top of some of the muscles can vary alot, and its very easy to loose the shape if you don’t know how much clay you can use in certain spots. I’m not sure I understand why you move the brush (when using claytubes) perpindicular to the muscle.
Blade Face is looking very cool can’t wait to see more of this project.
Moni-Poroni, Im glad to help, I hope it works out for you.
Captain Sensible, thanks still more to come.
Etcher, Thanks for the info, I checked it out, wonderful work.
Point, Thanks for checking out the thread. The reason for applying the brush strokes perpendicular, to the muscle. Or to put it more clearly perpendicular to the direction the muscle flexes. Is to allow for the skin wrinkles and gathering. it is entirely dependent on how loose and what skin type your creating but generally I follow that rule for the first few passes.
-“Something walked out of the desert, out from the shadows of the great stone shield. I hadn’t felt a sensation like it for ages. As he stepped toward me i came to relize what this creature was and what magics trailed behind him. He was one of the Tribe of Tails, a fable taken form. I could not believe my eyes. What followed was fierce, like a great sand storm, it was hope i felt, but it had teeth and claws and angry purpose.”-
Wow, this is really fantastic stuff. Thanks for the details of your workflow.
These creatures are top quality, I’m talking Neville Page quality.
I’m loving this one! Inspired by Grievous?
Welcome back
Hey Cam, I was looking forward to seeing more of the Red Sands… this new post only made things worse…
. Hopefully you’ll have some time to get out some more updates, and have this new one step out of the shadows; he looks awesome! Hope all is well.
-Geert-
Scrybe, your very welcome im glad your enjoying the work.
EricShawn, very nice compliment, i had the pleasure of meeting Neville, he’s a wonderful artist with a very slick work flow. He suggested that i make my work more strange and push things a little further over the edge. My new concepts “not shown yet” are headed to a place neer there.
cherub_rock, thanks but no, the concepts are ones i did well before the new films were ever concieved.
Etcher, good to hear from you. its been a tuff four months, my mother passed away form cancer october 4th last year, and i havn’t sculpted very much since then, i’ve done alot of concept sketching, and its time to get them all sculpted and push through to some finished work. “the game is a foot”
Hey, sorry, my bad. Then I congratulate you for a concept I enjoy like none other ;)
cherub_rock, never apoligize for asking probing question, i appreciate them all. i will post up the original sketch when i can find it. it will be good to see it again. nice work on your bust entry, love its mood. stay in touch.