ZBrushCentral

Bringing back an old friend

haha i love the essence of the face, looking forward to see more from this, thank you for sharing :+1:

very cool! the fingers and lower eye"bags" really sell it

Just gets better and better! Bravo! :smiley:

Cheers, David

This is getting beautiful Rick!!
can’t wait to see it finished

From the thumbnail I thought it was Patrick Stewart!
Then bam! Huge NOT Patrick Stewart face appears!
Great work!

Looking great :+1:

Very nice work :slight_smile: Really like hands and the small hairs everywhere, makes a big difference. He looks happy :slight_smile:

Awesome … can it get any better? :lol:

Cheers, David

great expression in the eyes :slight_smile:

WOW, the last image is stunning! TOP RAW!!

Wow, looks amazing Rick. One of the things I love is that unlike many cg artists you don’t overlight the eyes/sclera which is what often drives it into uncanny valley for me. But you avoid that, especially here on Schlitzie considering the set of his eyes.

Is the hair/stubble at this point Zbrush, Pshop, or a combo of both?

  • Matt.

P.S. I did a quick/dodgy Pshop to see what he’d look like if he was ā€˜normal’. Very interesting how a slight deviation makes such an impact on a lifetime of being conditioned to a ā€˜normal’ human face.

thats awesome! so alive!
great subject :slight_smile:

Thanks a lot guys,
mikala, I can totally see how you could think it was Patrick Stewart from the the thumbnail.
half vader the stubble and other hair is all fibermesh no PS
chalkman, hopefully i can make it better I still haven’t polypainted him .I’ll try and do that today.

Again thanks everyone for looking and the encouraging words.

Well I managed to find some time to poly paint Schlitzie and do some BPR renders.I think I will call him done for now though I would like to re do the eyebrows. My original plan was to take him into MODO for a final render but I have to say I am pretty happy with this BPR render. I’ll see how I feel about it later. I’m still curious to do a MODO render to compare the two.Again thanks for looking and for the support.

wow fantastic BPR , i really like it…which is the alchemy between lights/shadows/material settings would be great to understand them, in particular i like a lot the mouth and teeth…just perfect - now i know BPR stands for Baker Professional Renderings ahh

That looks great, a tremendous amount of realism from a BPR render. Don’t know that a ray traced render would look any better. Great job!

:+1:small_orange_diamond:+1:small_orange_diamond:+1:

he looks fantastic!

i really like your fiber mesh works, awesome! thanks for sharing

I really like it Rick! Bot the render and the model :+1:

Fan! Tastic! The detailing is amaizing, both texture and color! One day when I grow up…