Add another big vote of support for adding 3dconnexion support to zbrush.
Honestly I can’t believe that Zbrush doesn’t already have this built in; it’s such an natural way to work : one hand on the wacom, the other hand controlling the view w/ the 6-axis mouse. Much less clicking and wear and tear on the artist.
3dconnexion support is already in 3d Photoshop, and sketchup for goodness’ sake. Can’t be that hard… what’s the deal, here?
Btw: I talked to a guy at the Game Developers Conference who was using Mudbox… and he was using a small 3dconnection device. So there is some way to hook them up, even it it’s not officially supported yet.