Hey ArtBot, thanks for playing with this … I think when you get to understand it , the plugin is not very complicated to use. The L-System button can produce interesting structures with no effort…
About the transparency in keyshot, I think the keyshot material has Transparency texture slot , you could copy the same one used for the color or modify it to a black and white alpha texture.Unfortunately I haven’t had the chance to try the bridge yet. I think I still have the original PSDs with a transparent background somewhere in my Messy HD…
Also, I am planning to make a little collection with nanomesh tools for leaves and trunk textures…
And finally… I made a little plugin to grow “ivy” on top of a mesh. it’s very very slow but it works for me. It has the advantage that you can use masks to guide where you want it . Not sure if it’s something people would be interested but I am still playing with it and adding things…
Edit: Oh, I and I forgot to mention something… The Trees don’t necessarily grow upside down… Everything else is upside down in the Zbrush world.
Don’t believe me? Try to see the coordinates at the position Sliders in the Tool:Geometry Subpalette… move the Y towards the negative side and see where your mesh goes. Or try to look closely to the transpose line coordinates. Negative is UP!
But hey, who said that negative can’t mean UP and positive DOWN?
You can work in any direction! and use rotation and flip under the deformation panel later
Also there is a vertical slider, want to grow in the other direction? move it all the way to 180 degrees. the only difference is that the antigravity will act as gravity…