ZBrushCentral

***** ZBrush 4.0 Unleashed!

Awesome, can’t wait.

(okay, I can :))

Thanks pixologic for the gift.
I will have a look on new features of 4.0.

Thanks, Pixologic!
I can’t wait! :+1:

Thank you so much Pixologic!

Congratulations on getting out the door in time Pixologic! I am sure the community will embrace this release. Happy Zbrushing everyone!

must be loads of people looking at it all at once…I can’t load it

yay…now to patiently (or not) sit and wait for the email to arrive

Me either. It would be cool if they’d upload a copy to you tube or something too, to spread the bandwidth around.

I’m impressed. Soooooooooooo many new, relevant, game-changing features. :smiley:

Congratulations on the birthday and for keeping your promise! You guys really delivered the goods this time! Astounishing! :open_mouth:

Congrats on the release Pixologic!

Wish I could see the vids. The area where those tabs are supposed to be is just one giant white pic and it never loads. I’m in Safari 5 BTW and just tried Opera as well with no luck.

F5 F5 F5 F5 F5
eventually i’ll get to see whats new and sh*t bricks

The big flashy new stuff is cool and all but it is the little things that will make me happy…

-Marquee, Lasso and Circle strokes working with symmetry for hiding, masking and slicing

Thank you, finally!

Others little ones I particularly enjoy:

-Deformations are now in real-time when moving the sliders, giving you live feedback.
-Contact support for SubTools: deform multiple SubTools while maintaining your defined contact points between them
-Elasticity settings to stretch your model without stretching the topology.
-Move Elastic, Move Topo, Move Parts: Stretch and deform with no constraints

IE 8 is the same, will not load…

Any one hear about Spotlight and Lightbox… ???

“Decimation Master is now 64bits.”

wonder what that means?

Yeah, same here…

Tomorrow’s headline on CNN: [COLOR=White]ZBrush Breaks Internet

Seriously though, it’s just a matter of being patient. The problem isn’t your browser; it’s that word got out around the world about the feature pages in an incredibly short time. Everyone is trying to view them right now. :)

The complete list, for those who can’t see.

ZProjects
* Save all loaded tools, document size, light, material, timeline and render settings in one click.
* ZBrush 4 even includes sample projects to help you discover new features.

Best Preview Render
* Renders Shadows, Ambient Occlusion, Fibers, SSS and Transparency with advanced anti-aliasing.
* Multi-pass rendering with Shadow, Color, Ambient Occlusion, Mask and Depth as separate maps.
* Render for still images or animations.

Project presentation
* Timeline for more than just simple turntables and animations.
* Keyframe management: copy, move, etc.
* Audio support with color beats for manual animation synchronization.
* Fade in/out and cut keyframes for nice transitions.
* Ease in/out keyframes.
* MDD animation file format support for exporting and importing animation.
* Animation-capable layers, Tools, ZSpheres, background and more.

Concept creation
* Shadow Box for free-form creation.
* Move Elastic Brush to create stretch-free extrusions.
* Reproject improved for more finely tuned control of the results.
* Mannequin for quick scene setup.
* TransPose units to help you in proportions and sizes.

Hard Sculpting
* Clip brushes for slicing your models.
* By Radius and By Polygroups modes for the Clip brushes.
* Shadow Box to create original sculpting bases, combined with radial symmetry.
* New Strokes: Circle, Square, Curves.

Major brushes:
* MatchMaker, the perfect brush to deform your mesh to conform to other 3D models.
* Deco brushes, turn, spin - perfect for creative patterns!
* Clay Buildup will be your new Clay brush for the rough sculpting.
* Move Elastic, Move Topo, Move Parts: Stretch and deform with no constraints.

Strokes:
* Roll mode improved with the Roll distance.
* New lasso/marquee selection mode, circle by center, perfect circle, curve for masking and hiding.
* Marquee, Lasso and Circle strokes working with symmetry for hiding, masking and slicing.

Pipeline and Productivity
* GoZ with Autodesk Maya (2008, 2009, 2010, 2011), Autodesk 3DSMax (2009, 2010, 2011), Luxology modo 401 (Sp2 to sp5), Cinema 4D R11 and R11.5
* GoZ SDK for integrating GoZ in additional software packages.
* Xpose to explode all SubTools, making it easy to work on a hidden one or create stunning animated effects.
* SubTool Duplicate and Insert, List All + ABC, Merge All for more flexibility when working on complex models.
* Solo mode to quickly isolate the current SubTool.

3D Painting and Materials

  • PolyPaint Layers for more freedom in 3D painting.
  • SpotLight to edit textures on the fly and then use them to paint by projection.
  • Gradient transparency for anti-aliased transparency in PolyPainting.
  • New shaders: Fast Overlay and Fresnel Overlay for more effects in your materials.
  • New Fresnel and SSS settings for more realistic materials!
  • New Blinn Specular added to the default shader for a better skin specular effect.
  • Large number of blending modes between materials: Add, Subtract, difference, darken, etc.

Misc
* Topology auto masking to protect closed areas which are not directly connected.
* Elasticity settings to stretch your model without stretching the topology.
* Orientation settings: rotate your alphas while sculpting.
* Tile alphas for more creativity with brushes.
* Non-Square alphas are supported, avoiding distortions.
* Contact support for SubTools: deform multiple SubTools while maintaining your defined contact points between them!
* Relax Deformation: relax your topology without altering the shape.
* Inflate Balloon Deformation for a variation of the relax deformation.
* Deformations are now in real-time when moving the sliders, giving you live feedback.
* New File menu to manage all content.

Plugins

  • Decimation Master is now 64bits.
  • Original size is kept when exporting with 3D Print Exporter.
  • Unwrap all SubTools at once with UVMaster.
  • New Multi-map exporter for fast and easy creation of many maps at once including: normal, displacement, ambient occlusion, etc.
  • Various additions in SubTool Master and TransPose Master.

The Move Topo brush is very much welcomed!

congrats pixo on what looks like it will be another ground breaking step foward.
ive heard that goz is still only on the mac?.