ZBrushCentral

ZBrush 3.5

Yes… and this put me, as a potential new customer, AND Mac user, in difficult position; holding my credit card and puzzling over the fact if I should buy a product that’s not 100% working at the moment… I’m a very passionate Mac user. So, knowing that Mudbox for OSX is around the corner as well, and seeing some very nice demo’s, what should I do?.. If I know ZBrush OSX will be fixed in a short time, I see no reason to wait for Mudbox, but after reading so many negative posts from other Mac users, I really need to know where I stand. Perhaps Mudbox will not be ZBrush (yet), but if it’s working like it should, and even more important, developed with as much passion for the MAC as the PC platform, then there’s a future I, as a customer and professional user, can build and depend on. So, I hope, perhaps a moderator here can help me out with my dilemma. That would be most appreciated.

One other thing, talking about human decency; if the OSX version lacks functions and does not work correct in certain parts, at least a discount for the OSX version should be on it’s place, knowing that I, as a Mac user, get less value for money… (Just a thought.)

Thank you for reading!

Danny.

miztli

I think this clip argues your case more to the point.
At least William Hung knew were he stood, in terms of musical talent.

:laughing:small_orange_diamond:laughing:small_orange_diamond:laughing:

btw, honesty is like looking into a mirror, what you see is what you get.

I had an drawing teacher rip up the entire classes work in front of us.
(portraits of the student opposite)
The next day he was more selective, obviously most of us learned not too be too precious and more disciplined, something valuable in production.

Danny R,
emulate windows os on your mac till the update. I would imagine the windows version of zb would be offered to you, should you ask.
mudbox does half of what zb does, and in a mechanical/linear way.

There’s definitely a difference between constructive criticism and bashing insults. The other side is that there’s also a difference between deserved compliments and false hope.

…and your (link) is broken, I could really use some good anatomy resources to help me out… :smiley:

:qu: 3.5 :qu:

I’m not looking forward to this, as I’ve to buy and instal Windows, which will be a waste of money as it’s just a temporary option… but yes, it is an idea.

Thank you for your insight in Mudbox. I don’t have a PC, so unfortunately can’t test the demo. I’m learning ZBrush by watching Meats Meier’s training dvd at the moment, and very impressed by the power of this application.

Danny R
Meats Meier’s training dvds’ are great…but for a complete(ish) manual to production methods get Scott Spencers book.

Also I am in the process of making specific zb to maya tuts based on production techniques…namely how to get displacements to work in mental ray and render man for maya…and how to sculpt to achieve the best solution.

in a nut shell the method uses layers, morph targets in zb, then in photoshop how to tune your 16bit maps…then in maya how to setup a shading network to utilize your maps…so far I generate maps related to course/big and fine/small detail which i splice together within my network…it is easier than it sounds;)

related to mudbox;
mudbox is a ‘paint’ program, it uses the uvs of a mesh to determine the details added…you always want good uvs but even using ‘headus uvlayout’ the details where still stretched in areas across seams and different uv regions. Where as zb is uv independant, which is not to say you can forget about uvs, rather the displacement will be defined by the actual position of vertices…which makes sense considering mudbox generated a disp map in seconds and zb took a bit longer (approx mb 5sec and zb 45 sec)

so follow the link to my site, soon there will be zb tuts. In the meantime i hope you enjoy some of the work i’ve done.

Someone wanted to know a good anatomy site/ref, well Scott Eaton has an awesome site for that, but google images and any anatomy book (the more the better) will serve you well.
:+1:small_orange_diamond:+1:small_orange_diamond:+1:

I tried to use Mudbox one day and after I clicked on the icon to start the program I sat in front of a white screen for about 20 seconds while it loaded the interface. My machine isn’t so fast, but I have no problems running Z-Brush and never have.

Mudbox is hardware dependent which can make your experience a slow process. It reminded me of running Maya on my old windows '98 machine with 256 mb of ram.

I wouldn’t even consider Mudbox over Z-Brush. Z-Brush has always been unique, intuitive and has been developed not to absorb every bit of your machines rersources all at once. The software utilizes your systems recourses as they are needed not during start up for just the interface.

I can’t speak for Mac users, but ZBrush (bought at v2.0) has been the best $500 I ever spent… I don’t care if Pixologic screws up on announcements… given history, you shouldn’t put any stock in them… however late the product is, it’s still my favorite professional software… it’s also given rise to the most giving artistic community I’ve known, who have offered priceless amounts of help, inspiration, and raw resources in very altruistic fashion

I don’t understand how anybody can be unhappy with it all… I understand Mac users have a whole set of issues that I can’t relate to… but then that’s why I’ve always steered clear of Macs my entire life… I’ve known from age 13 when I first stepped onto the internet that Macs just don’t enjoy developer support like PC does… it’s not just a Pixologic thing, but reading these forums you would think that they’re the only developer who’s ever been lax on their Mac support

…only thing is, although it couldn’t hurt, a lot of that good info could become irrelevant with the new release…

…and the worst thing about using a Mac is the lack of a tablet Macbook. The Modbook Pro looks incredible with simultaneous pen/finger touch capabilities (for touchscreen modifiers and hotkeys since there’s no Wacom express keys). Souped up it’s 7 grand though, ouch. My wallet may feel a little light this summer…

Is there a pulse on 3.5…any news?

How can info become irrelevant, a new release builds upon an older one. The only thing that needs to be learned are the new functions.

Wacom has the Cintiq, which, for a Mac user, is the closest thing to a tablet PC. And as far as express keys, my Intuos3 has eight keys.

How can info become irrelevant, a new release builds upon an older one. The only thing that needs to be learned are the new functions.
… because ofer went back to his planet and found out that the new way to control things is to model with your nose pressed to the screen! that’s the HYPE!!! true!!

this thread is so funny, better than a tabloid… thank you!

chem!

Funny thing is, I remember that my first Wacom I bought half way the 90ties had a whole row of 20 or so touch screen buttons on top.

Info can become irrelevant when the new release doesn’t build upon itself, but reinvents itself. Meats Meier says that his DVD making of Arm Upgrade is mostly irrelevant for those learning v3+ because it was made in v2. The work flows have changed dramatically.

He also has put his entire v3 training DVD videos on his site for FREE in hd!!! (3dartspace.com, great vids too) He says there: "Hopefully somebody can find some use out of them before they may become irrelevant due to the new versions. I'm personally really excited about ZBrush 3.5.."

My bet is that, as someone who has worked closely with the developers since back in the day, he probably already knows 3.5 like the back of his hand and that’s quite a hint. Sounds like it’s going to be very different in a good way!

I would recommend those learning 3.1 to check those vids out rather than pay money for info that will be partially useless in a month or......well......at some point in the future. ;)

Yes, but the Intuos3 drives it’s power from the USB port. The Cintiq’s need to be plugged in and are best fit with a desktop set up. Even the 12wx isn’t good for out of the office with all of the cables, video box, and the need for a power supply. What I mean is portable and battery powered, but it won’t be long. After looking into the Modbook Pro some more, it looks pretty sweet for those after the same type of device. I don’t see apple putting one out any time soon.

Hmm… you could be right about that. I’m learning Meats free training, indeed he seems to know a lot more about 3.5, and perhaps he’s even making a new training dvd for it.

I sure hope so. I paid for that free training about a year ago gnomonology.com and it was very useful. My work improved dramatically the very night I watched it. It is in 3.0, so 3.1 and 3.12 have some changes, but not total makeovers.

:qu: 3.5 :qu:

Now we have mudbox service pack - didnt changed much in my opinion. Fixing a few problems but definitely not a revolution.
How nice would it be to know what and for when Pixologic is preparing…

I’ve still got faith in 'em, it’s going to be absolute dynamite. Hell, they just came out with subtools in v3. There’s no telling what tricks these magicians have up there sleeves :+1:

What a discussion LOL!
I´m probably the only one who´s glad there´s NO update so far.
I´m still soo busy with learning 3.1 :slight_smile:

New version will have some really neat features…specially for software integration…:cool:

New version will have some really neat features
Yep I believe that

specially for software integration
Now that’s hard to believe…
That’s like the holy grail, so far no ones done it yet.:wink: