It’s a lost cause. They have shown they do not care about the Mac users.
Where did you read that? Pretty cool.
My opinion, the quality of the new Mac version is more important than how fast it’s released. Those new features are insane, but nothing’s more useful than stability.
Wow, no words!!! Thanks
Where did you read that? Pretty cool.
They inform you of this if you contact support regarding licenses, I have a PC license and have recently brought a mac, so enquired if there was a switch they could do with the license, you can either sell your license on or get a half price discount.
No ? :rolleyes: … another sad day to live
That could be handy, there’s a beefed up PC at work I’d love to ZBrush on. Plus I have Windows on the Mac Pro, and I’m trying to make it a dual platform system. Just got some Windows apps in fact.
For you, I would just buy Parallels v5. I’m using the trial, and obviously haven’t tried it with ZBrush, but with some other 3d it’s doing well.
If I had to venture a guess, ZB3.5 for Mac will most likely not be a stocking stuffer this year, but I hope I’m wrong.
What I say is that some artists, depending on their platform, are in disadvantage commercially speaking. Some people with a PC platform may have more resources than the Mac platform artists so they can compete in a better way in the markets of game design, illustration, or whatever. In contrast, users of both platforms paid the same price for the software. :b2:
My wife works on a PC at work, with the new Zbrush 3.5R3
I work on a Mac (with Zbrush 3.2).
Wow the new zspheres are tight. I mean the mesh previews are so close to the initial zphere armature build, I can’t wait for the mac update!
The new ZSpheres are one of the features I’m most eager to get my hands on! That, and the new brushes. The waiting is the hardest part!
Been away from 3d for a while, and have a small project to do, so I decided to give the latest ZBrush a try, which I’ve wanted to for a while, and WOW am I impressed with the new Z-Spheres II. This new ability truly opens doors to make things that would be quite difficult using standard methods. Add to that the new planar brushes, and ZBrush really shines since it can now easily do non-organic stuff too.
I tried to use the export for .ma for maya, but the 2010 doesn’t carry over the info very well but 2009 works nicely.
Pixologic should just discontinue the ‘Mac’ version and require that everyone on a Mac run Bootcamp and Windows. I did this back when ZB Mac 3.12 was so inept and bug infested that it simply didn’t work at all. I would be running 3.5 on Windows now except that Pixologic has stopped offering cross platform upgrades to compensate for their ineptitude.
Do us all a favor Pixo, admit that you don’t have the wherewithal to support both Mac and PC versions, offer PC licenses to all Mac users, and kill the imaginary Mac version of this program. You obviously just can’t manage it.
No way should they do this All my other apps are mac based and I dont want to have to save and import and all the rest of the hassle of moving files between windows and osx to progress a scene. Also things like GOz would be of no use to people like me as my other 3d apps are all mac based.
I own a pc license as well but I just dont use it as its more trouble than its worth having windows suck up half my ram just to play around.
Im better off doing actual work in 3.2 for now.
It is frustrating and annoying waiting but well nobody died so its no big deal.
Mike R
I agree that it’s a bit of a pain in the ass going back and forth between OSX and Windows. Not terrible like it used to be, but not seamless like having two Macs networked either.
Windows sucks up half of your ram? Are you running Parallels or Boot Camp? I’ve been running WinXP through Boot Camp and it works great. As great as Windows works anyway. The difference between Mac 3.12 and Win 3.1 was night and day. 3.12 was worthless and 3.1 actually worked. The differences between OSX and Windows were subtle by comparison.
You’re probably right that Pixologic serves most Mac people best by offering something rather than nothing. For those of us in a competitive environment (like work or school) being months behind the development curve is a huge problem. If Pixo would develop the Mac and PC versions together and release at the same time it wouldn’t hobble the Mac users. But they won’t. They’re obviously only looking at being as advanced as possible in the PC arena where the majority of their sales are.
True enough, nobody died. I’ll use that line the next time I’m asked to do something that 3.5 will do and 3.2 won’t.
3.2 is stable, runs fantastic, has GoZ. This is probably why, when making your argument, you referred to 3.12. I am not going to reboot my computer to Windows. I know how to, I used to do it, I have been on Windows PC’s most my life, I am experienced, I am a professional artist, I don’t need you to explain things to me. I have beta tested Zbrush, I speak with Pixologic weekly. You, on the other hand, are making statements that are simply flawed. GoZ is on the Mac, for instance, so one could argue that ‘They’re obviously only looking at being as advanced as possible in the MAC arena’, but you state the contrary.
This must be a troll. Why in the world would you try to make a reasonable argument for Mac users to simply stop using their OS. Why not just live in your world, happy with Zbrush 3.5R3. Why step outside of it to burn down the land of your neighbor? Please take this literally - This is none of your business. I work with 3.2 for my business. If you are using 3.5R3 for your business then BE HAPPY.
You’re depressing the crap out of me! I love ZBrush, and I love my Mac! Don’t make me have to choose between the two!
I worry about such a thing happening all the time now, but would never openly suggest it! (Quick, edit your post before Pixo can read it!!)
That would add insult to injury after all this wait. I’m so frustrated, and anxious waiting for 3.5 R3 to come out on the Mac. It just looks so amazing, like just about every thing I could ask for, except maybe better retopology and UV Mapping tools, but still, absolutely amazing just the same!
I can only imagine what Z4 will bring! Maybe, they’ll be the telepathy brush, where you can move pixols just by mere thoughts. Or, perhaps, the holographic brush. Pixols that float in front of your eyes that you can almost touch! Incredible!
Unfortunately, it’s become painfully obvious to me that the Mac versions will always be on the back burner. That Mac users will always be the crazy relative that lives in the attic that no one likes to talk about. I don’t know why Pixo seems to have such a hard time porting ZBrush to the Mac platform, but they obviously do. 3D Coat’s developer doesn’t seem to have the same problem at all, even though, he must have much less resources than Pixologic does. I know of one developer that charges Mac users a little bit more for development costs. As much as I wouldn’t want to pay more, if it meant getting a great piece of software in a reasonable timeframe, I would do it.
Either way, I’m fervently praying that we get a Mac version long before the spring flowers start poking their smelly little heads out of the ground, but I don’t dare to get my hopes up.
Yeah, I wouldn’t equate that with marketing genius
I’m sure that they’re working on the mac version and just trying to make it stable enough so that they don’t get bad feedback, and judging by all the new features in ZB 4, givem’ a break. (not saying that impatient and inflammatory post are bad though, it’s just the cracking of a whip and some personal opinions) but that said, it’ll be done when it’s done. Just be grateful that mac users have GoZ and the promise of ZSpheres 2, Spotlight, and whatever else is in version 4.
Thanks to everyone at pixo for the great app, now get to work and give us all the new goodness fast …but above all make it stable.
I just noticed that Pixo offer cross-platform license at the half price, i.e. for 1,5 x price you get two licenses. This is a move in good direction, I’d say they are halfway through. If they offer the cross-platform license for free for the inter-rim period when there is Windows next version available and Mac is stuck at previous version (or vice versa, once Mac market share surpasses Windows) and once the versions are on par, you either pay that half extra price to keep both active or choose one you like better. That would be fair value for the price, but now, for same amount of money, Mac users get the short end of the deal. Hope we’ll see 3.5 Mac announcement soon.
I check every day for… you guessed it! unicorns, I hear unicorns are going to be available in september. I cant wait to see unicorns. oh wait… they don’t exist… nor does 3.5 3.7 3.8 3.9 4.0 for mac. ahh… unicorns