A couple more CTU operators I made for Ubisoft’s Rainbow 6. They are for the Black Ice DLC which dropped today.

Keyshot Render

Sculpt
Attachments


A couple more CTU operators I made for Ubisoft’s Rainbow 6. They are for the Black Ice DLC which dropped today.

Keyshot Render

Sculpt



Keyshot Render

Sculpt

A personal project. Character design/concept in Zbrush. Rendered in Keyshot.


Great work!
Really great work!
thanks 
… and a textured update.
Substance Painter with Marmoset Toolbag render.


great,
I see you again in TopRow friend amazing work
Here is another CTU operator that I modelled for Rainbow 6 | Siege. He is one of two operators from the Skull Rain DLC.

Sculpt

In-Game Model




The second of two CTU operators I made for the Skull Rain DLC for Ubisoft’s Rainbow 6 | Siege.

Sculpt

In-Game Model




hey jempix i loved you worked over the years and i looked through it all it is awesome
i also love rainbow six siege and your work on it! but i have a quastion i want to start and learn zbrush to make staff as good as you do where can i learn it? and how?
hey ironwsmroei,
Thanks a bunch! I actually learned at a videogame school a while ago. But these days, there are tons of tutorials online. Just start with the basics and don’t try anything too complex at first. Good luck!
Here is my version of Marvel’s Punisher.
Created in Zbrush. Rendered in Keyshot. Post work done in PS.

A slightly larger version on my ArtStation:
https://www.artstation.com/artwork/oPvYWSaveSave
