ZBrushCentral

yet another goblin... sigh... :S

So here the start of yet another wrinkly goblin.

Its going to be one of two characters battling each other. They each have a loader like the one in aliens to contribute to the heavy smashing of the opponent.

Comments are welcome.

slowly moving forward.

Interesting character!

But somehow the lack of a chin/jaw is keeping the face from having a visible structure to it. I can’t tell how he might eat or talk

Yeah. I kinda battling with that issue too. That was kinda the idea to have his neck be so big and woply that you couldnt see his chin. But I see how it is at problem for the face.
Will try to give him more chin.

Starting up the texturing.
[attach=43761]goblin9.jpg[/attach]

Attachments

goblin9.jpg

Hi jais

I reckon you could sneak a nice jaw with underbite’ in there :wink:

I did a little profile paint-over - hope it’s of help to you

Chris

Attachments

goblin6a.jpg

Atwooki>> Thanks for the effort but I think you attached the wrong image. At least I cant see any change at all :confused:

Don’t know if this makes it clearer - the first image posted has some shadows under the cheekbones and jaw… maybe a bit subtle :slight_smile:

Chris

goblin6b.jpg

arh! I see.
Yes subtleties aren’t my strongest side.
I understand your idea.
I’ll try different jaw solutions.
Thanks for your comment.

I tryed to give him more chin. A little more than the subtle change you suggested Atwooki, but I think I’m getting closer.

That’s great!
Definitely given him more of a solid structure to use as a platform, and
the jawline leads nicely into the bottom of the ears line - cool :+1:

Chris

great stuff

Did you stencil the parts of his texture where there seems to be more skin showing through like a mesh?

atwooki>> thanks. Yes, the more solid structure seems to be more helpful to the design.

LittleDedder>> Thanks

MoonDoogie>> No stencils. Just a snakeskin as a basetexture. and then another spottexture with about 20% rgb intensity painted on top in PM.
And then breaking it up and making it specifik to the goblin skinform with hilighter/darkener brush in PM.
I think its the snakeskin you see as “skin showing through like a mesh”

This last render is really cool, loads of personality, can’t wait to see him with textured eyes!! :+1:

Yeah this guy’s got character. Can you post a profile view and are you going to animate him? Keep it up! :+1:

Yeah that’s coming along nicely. Love the disproportionate eyes! :wink:

This is really starting to look cool! Like a Freddie Kruger-meets-Dobby character. He’s looking bad ass! :+1:

subnormal>> Thanks. Eyes coming up.

Black Crane>> Here is a profile view of him. Yes, He is going to be animated. He is one of two main characters in a short that I’m working on.

Jason Belec>> thanks. Yeah, those eye does show some character.
HAHA. Yes kruger-meets-dobby… SPot on…

Updates coming later.

goblin11.jpg

This is looking realy good so far,love the skin texture:+1: