ZBrushCentral

Yellow Sketchbook

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Another figure study for practice.
Quick breakdown: http://i.imgur.com/2ue7eFq.jpg

Cheers.

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Played around in marmoset, just quickly unwrapped it in zbrush and exported out the maps.

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Small update on her, most time spent on her would be the plane hairs…which I found to be a good practice on Terra when her time comes. I still have plenty of things to fix on her and it’s mainly her transition from high to low poly. Lost some of her character from when I was working on the high sculpt. ALSO the hair that looks like a wig, missing eyelashes, boring eyebrows and dead looking eyes. Am sure I’ll spot some more later on. Will quickly rig her next to test out some pose.

Cheers! xx

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Worked more on her textures with a quick pose in zbrush with transpose tool. Not that happy with the hair still, it looks like she’s wearing cardboard cutouts.

cheers! xx

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Still working progress but tested the bake in marmoset, and pretty happy with the result of the normal map.
Here is the progress shot : http://i.imgur.com/pByc93a.jpg

Cheers!

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Working on the low poly version in Marmoset, pretty happy with it so far. Smooth out the hair and worked more on the micro sculpts.

Cheers!

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Spent most of the day today in photoshop working on his texture maps. Nearly ready for hair which I should be able to start tomorrow.
Cheers! x

getting pretty close man! keep posting

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Hair finally replaced with planes (which was a lot of fun) and started working on the textures more. Been mainly working on her after work bit by bit, but she’s nearly done.
Cheers!
rodrigo_li: Thank you! will do :]

The last work is killer !! really amazing , details are amazing … love your work

hey! nice models!

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New bust am working on. Used the same base mesh I used on Rowan Atkinson and use spotlight and polypaint for the texture. Progress shot: http://i.imgur.com/Cd4PJyC.jpg

Cheers!!

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Very ggod texture paint. Alls your renders are realtime in mormoset ?

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Making a bust of Henry the VIII. High sculpt is pretty much done, used spotlight for the base texture and polypaint for polishing. Currently working on the low poly version, which are all baked and ready for photoshop.

Cedcrx:thank you and yep mostly marmoset :slight_smile:

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Finally done with this one! Better late than never I guess. Personally enjoyed the baking and texturing process overall. Moving on before I spot more mistakes, which made my palm and face meet about 3 times already.

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such a great work man.love your Style.:wink:

What a great piece, super pose, I love how you sculpted the folds on the clothes, especially the jacket, love the colours too. Impressive stuff, cheers

Sick results man! The spec and skin could use work but I love the pose and the face!

Many thanks!! Definitely leant alot on this piece and itching to get started on the next character.

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Anatomy study started from spheres and cylinders. Then used dynamesh to merge all subtools and worked on more finer details. Finally then to zremesh/project and transpose tool, also added a small amount of polypaint for final touches.
Progress shot: http://i.imgur.com/dDC57WY.jpg

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