Great stuff! Thanks for sharing! I can’t remember, are you using Mental Ray Contour lines to get your "Illustrative line work?
Nope…not anymore ,
All zbrush with a little Photoshop effect , or sometime…100 % zbrush
Have two video about it on youtube
Love it all! The renders are fantastic and original. Shows what can be done if you think outside the box.
-Sam
“Have two video about it on youtube”
Sweet…I’m going to have to check those out!
hi nick ,
would have another one next week… about sketch look with zbrush pass + substance designer
in the mean time … working on teh crew for the walker
[COLOR=#141823]obligatory ““resin”” shot before moving further on teh design of teh pilot … thinking about giving him some sort of armor and may be a metal face plate ?[COLOR=#141823]
Fantastic Christophe
love that watercolor look
by the far the best imo
of all the NPR rendered styles you have done
That is a kick ass render! Would love to see a little tutorial/ making of
hi guys ,
thanks,
as for how i do it …
already have two video up on youtube
one with zbrush + CS
and one with zbrush only
Awesome stuff. Now are these sculpted by your friend Olivier? And your comped them in PS? Cheers to those responsible for the sculptural work as well as the finished pieces. Great stuff! (Daft Punk fan here as well, especially their work on Tron and their newest album.)
yup Olivier is an amazing artist
here just uploaded a video about sketch rendering with zbrush + subtsance designer
very cool!the rolled up tarp or canopy looks really nice did you do that part in zbrush?
thank you ,
yes… most of everything is done in zbrush with some maya modelling there and there
finally done with those little pesky bastards
zbrush/maya and substance designer/painter
would use them to do a live workshop in Tokio next month …
would then later make all the sources files available ( including ztl )
a collaboration with Nick Zuckarello
he gave me his model to illustrate my texturing in substance painter masterclass in tokyo at the beginning of november 2014
and a quick rendering workflow video
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Cool stuff Christophe!