ZBrushCentral

xtrm3d little corner

Great stuff! Thanks for sharing! :slight_smile: I can’t remember, are you using Mental Ray Contour lines to get your "Illustrative line work?

Nope…not anymore ,
All zbrush with a little Photoshop effect , or sometime…100 % zbrush
Have two video about it on youtube

Love it all! The renders are fantastic and original. Shows what can be done if you think outside the box.

-Sam

“Have two video about it on youtube”

Sweet…I’m going to have to check those out!

hi nick ,
would have another one next week… about sketch look with zbrush pass + substance designer :slight_smile:

in the mean time … working on teh crew for the walker

commander.jpg

[COLOR=#141823]obligatory ““resin”” shot before moving further on teh design of teh pilot … thinking about giving him some sort of armor and may be a metal face plate ?[COLOR=#141823]

walker-g.jpg

sculpt by my friend Olivier couston …
rendering in zbrush pbr /multipass and cs compositing

Fantastic Christophe
love that watercolor look
by the far the best imo
of all the NPR rendered styles you have done

That is a kick ass render! Would love to see a little tutorial/ making of :slight_smile:

hi guys ,
thanks,
as for how i do it …
already have two video up on youtube
one with zbrush + CS
and one with zbrush only

Awesome stuff. Now are these sculpted by your friend Olivier? And your comped them in PS? Cheers to those responsible for the sculptural work as well as the finished pieces. Great stuff! (Daft Punk fan here as well, especially their work on Tron and their newest album.)

yup Olivier is an amazing artist :slight_smile:

here just uploaded a video about sketch rendering with zbrush + subtsance designer

pilot and officer are now done :slight_smile:

very cool!the rolled up tarp or canopy looks really nice did you do that part in zbrush?

thank you ,
yes… most of everything is done in zbrush with some maya modelling there and there

kraab-y.jpgkrab-x.jpg

final pieces…
ztl are out to the 3d printer :slight_smile:

1216.jpg

finally done with those little pesky bastards
zbrush/maya and substance designer/painter

would use them to do a live workshop in Tokio next month …
would then later make all the sources files available ( including ztl )

alien-hunter-b.jpgalien-hunter-c.jpgalien-hunter-d.jpgaliens-yyy.jpgalien-hunter-a.jpg

a collaboration with Nick Zuckarello
he gave me his model to illustrate my texturing in substance painter masterclass in tokyo at the beginning of november 2014
cyberalien-a.jpgcyberalien-b.jpg

and a quick rendering workflow video

:+1:small_orange_diamond:+1:small_orange_diamond:+1:

Cool stuff Christophe! :smiley: