ZBrushCentral

Wonderful woman

Awesome work, you have great eye of details. Hats off.

I have read the whole thread, great inspiration though. Great share.

I specially like the hairs, can you please share some info about “Hair Material” and the render settings.

Wowww!!! Amazing!!

This is amazing . Its so beautiful.

Hi all

first thank’s all!

A little update, started to work back again on it this week , took a break had other things to do.

While taking a brake, when I got back on it, I found I had made some changes that were not for the best but was making it worst so I took back an older version of the skin and (in this case also the diffuse, I will update it with the newer diffuse I’m working on in the next update,just small changes and fix like removing the lines that goes from the corner of the nose around the mouth etc). I will also do the nose a bit longer in the front view,etc.

Also, the hairs will get a massive update (on the hairs transition line on the side, since I made the hairs on one side go behind the ears, wich I think look’s better) and I wand to do changes especially at the hairs bottom I have something in mad that will suit her better then now.

I also tweaked the veins in the eyes and made iris more brown and a bit smaller.

I want to do a morpher this weekend for a smile to see how those teeths will look :slight_smile:

Anyay, here’s a sneak peak of what’s going :slight_smile:

feedback welcome

eye-render-1781cgf-ZB.jpg

Attachments

eye-render-1781cgf-ZB.jpg

nice hair.
But she looks like dead. No expression in her face. Like a doll. That´s a pity. Because you put so much work into shader and hair. And I think if you focus on detail areas like eye or mouth, it looks realistic. But the complete composition does not because of the missing natural expression… I would change that
anyway, nice hair!

Thank’s.
But I don’t think she look dead, she just look in a neutral pose, like fixing something… but as I said in the text below, I will make her having a smile and a head position and eyes etc to make her look more alive, of course. If you check even true people with a neutral expression, a very neutral one, it look quite like that.

It’s a wip man… lol

Awesome work dude!

looks very vivid for me, splendid inspiring work,

Great piece of work you have here!
My only worth mentioning critique at this point is regarding the eyebrows - they look very CGI-ish.
I think you have to increase hair’s thickness which will then probably require a lowering of the strands number.

okay, I´m looking forward

Love it Luc! One question, wich are the benefits from additive mode in your Blend Material? Some people say that makes your shader physically incorrect, it’s that true?

Keep up the great work! :+1:small_orange_diamond:+1:small_orange_diamond:+1:

Quick reply :

thank’s guys

here’s a little update here, nose wider and longer and a quick sticky lips effect added and changed the skin tone (maybe too tanned now…) . Also tried an other lighting, I started a render over night with some more modification I made to the forehead, side of the nose etc, let’s see tomorrow how it will look.

image not compressed… : http://fr.tinypic.com/r/vq5i0k/8

eye-render-1817-web.jpg

Attachments

eye-render-1817-web.jpg

just awesome man!

Awesome! The hair is fibermesh?

No the hairs are done with hairfarm plugin for 3dsmax. all the hair job is done with that.

Awesome progress on this since I was last here. Gotta say I love the purple hair and green eyes combo - but only because that’s what I’m rocking at the moment haha. But seriously - amazing work, the details are incredible.

cool

Wow!Wow!Wow! I have no words… Amasing render, man!

Awesome!

Hey Bigguns,
Can you show us your Vray skin and light setup please? Looks awesome!