This is a model I did on my free time, based on the concept image from
In this project, I wanted to try and rely as much as I could on using just Zbrush. Mostly to modify old habits I have for doing certain modeling parts.
I used a lot of Dynamesh, extrude mesh, and IMM as well.
Only a few pieces of cloth were done using cloth simulation.
Final render was done using Vray. The shader was made using a combination of VrayDirt and VrayCurvature, no UvMapping.