ZBrushCentral

wip characters ogre and bounty hunter

[attach=174406]buben2.jpg[/attach]
this is a character i’ve been working on for 2 days, it was sculpted in zbrush, rendered in 3ds max/vray and then composed in photoshop.

The usual story is that i get very excited about sculpting something, but then few days later i loose all interest and the model ends up in a wip folder for the months to come.

Hovever with this character i saw it through to try on photoshop composing techniques and solve the problem with not enough detail showing up in the vray renders.

The solution was fould - render out a grey model with a specularity and a normal maps applied and then put it on top in the photoshop or after effects if you are doing animation. As a standard renderer in 3ds max seems to have no problem with properly displaying normal maps in it’s renders.

So thank you for your time spent checking out my image and your comments and critiques are welcome, so i could improve later on with my other zbrush projects

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buben2.jpg

cool charachter plz participate at this thread

http://www.zbrushcentral.com/showthread.php?t=79716

cheers, here’s some pics of the model

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zb_render1.jpg

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head.jpg

I’ve uploaded a rendered out turntable of my character on to youtube, feel free to check it out )

Youtube Turntable

anyone would like to share his oppinion about my creature?

Yeah it’s annoying when you spend a while on something and no one comments.

Looks good though. Keep it up.

same think about no comments man …

but ,.

cool creature ,.

the ears deserve more details and so the contour of the eyes ,.

I dont like very much his ‘paints’., maybe some old cloth would be cool …

chreersss

cheers for your comments,
right now i am making a new character and i will make sure that his ears and eyes are more detailed )

here’s another character i have started working on - bounty hunter, i have started with a head, critiques and comments are welcome )
[attach=174853]1.jpg[/attach]
[attach=174854]2.jpg[/attach]
[attach=174855]3.jpg[/attach]
[attach=174856]4.jpg[/attach]

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just a quick update in a character
[[attach=174862]1.jpg[/attach]]1.jpg

here’s another quick update on my bounty hunter character

[attach=174869]2.jpg[/attach] [attach=174870]3.jpg[/attach]

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a quick update
[attach=174883]4.jpg[/attach]

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Nice updates. Try to look at some reference for the clothing folds, it should help get a more real feel.

so, after 5 hours of work, here’s where i am at the moment
[attach=174886]5_1.jpg[/attach] [attach=174887]5_2.jpg[/attach]
[attach=174888]5_3.jpg[/attach]

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Thanks i will, I thought i was going crazy for a moment, 3 days and nobody wants to comment, thanks again, i appreciate it :slight_smile:

here’s another update, added some wrinkles to his clothes, more wrinkles will be added when all of the props are in place and the character is posed

[attach=174943]6_1.jpg[/attach] [attach=174944]6_2.jpg[/attach]
[attach=174945]6_3.jpg[/attach]
[attach=174946]6_4.jpg[/attach]

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here’s another update - added some props and also worked a bit on a facial bone and muscle structure

[attach=174961]9_1.jpg[/attach]

[attach=174962]9_2.jpg[/attach]
[attach=174963]head2.jpg[/attach]

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head2.jpg

here’s another update, worked a bit on the cloth folds on his pants
[attach=174991]10_1.jpg[/attach]
[attach=174992]10_2.jpg[/attach]

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another update - as they say, you could get more with a kind word and a gun, than just a kind word ))))))

[attach=175009]11_1.jpg[/attach] [attach=175010]11_2.jpg[/attach]

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update - started polypainting

[attach=175020]12_1.jpg[/attach]

[attach=175021]12_2.jpg[/attach]

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