@jan19: I don’t know exactly how harbottle does it specifically… but if you find it difficult to have that many subtools going in one Ztool, or if the file size ends up being too big; you could always make the basic sculpt of the body, block out the props with low polly placeholders, then split the props into separate Ztools and add the smaller parts there. After that, you can decimate everything and combine them back into one tool, to export for a render, or cut up for printing.
Thank you. It would be hard for me to have 200 subtools going at once. I don’t like to go over 20 - 25.
30 at most. Then I start losing track of what’s where, even if I’ve named the subtools.
I love this thread, too! Thank you again, twf152, for the tips!
And to W. Harbottle for showing this awesome work.