ZBrushCentral

Vir Norin Sketchbook

Loool, that’s just crazy :). And I saw examples with even bigger eyes (Example)
Thank you! I hope to end up this project soon. Fortunately the major part is already done.

Looks just great so far. The hair came out really nice.can’t wait to see more. ;):wink:

Thank you my friend! The hair was a real headache. I tried different approaches and still not happy with it so I might replace it with Fibermesh one, though not sure that it will fit the style. It is really surprising that long and wavy hair are far easier to sculpt in Zbrush compare to short haircut with straight strands. In first case they are clumping together, creating nice dynamic and gestural curls while in second case each strand is basically parallel - it looks good with real hair but so boring when sculpted. So I end up with lots of curves to make it more interesting and break the silhouette with stray hairs and clumps

Update. Did some coloring. Jammed nerve still not letting me work at 100% strength :evil:. So probably enough for today. Also need to figure out how to make good stylized teeth and fit them better into the mouth since now it looks mediocre.
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Coming along nicely! the Anime form is quite awkward to create in 3D, and has so many opportunities to go horribly wrong! in your capable hands that doesn’t seem to be a problem! looking forward to following your process ^^

I hope you feel better! Jammed nerves and stuff like that is no fun, especially if it makes doing what you love difficult.

Perhaps, ice pad or bag under a wrist guard or glove while you sleep can help.

Very interested in how you are going to do the stylized teeth in 3D. Should be neat to see!

Thanks guys for kind words and your support.
Decided to rest a bit from sculpting and the last anime character. Did just some simple stuff like modifications to my previous female body and attached (not yet connected) a head. Hopefully she will become a solid character. Already gave her a name Nastya (from Anastasia).
Good luck everyone and see you several months later.

That Stylised Head Looks amazing dude!! You really captured anime in 3d perfectly, your killing it in this thread keep up the awesome work :smiley:

Decided to reincarnate my abandoned character and make her a good friend to my new heroine Nastya and set them to postapocalyptic world of future that is full of zombies, mutants, raiders, drones and robots etc. Just a test renders to see how far can I get with only Zbrush BPR render. The final result is a combination of many renders in Photoshop. The wet look is intentional - I just love see them shiny and sweaty.
Thanks to Rafael Grasetti for wonderful tutorial.
High res image could be found on my Artstation page (under the Freckles). Good luck everyone!
PS Gosh, I’m so perverted. I should stop making girls with boobs and finish at least one male or creature sculpt.


This is some really nice work, glad to see you’re continuing this character model, though she still looked great as a Centauress :stuck_out_tongue: it’ll be interesting to see what you do with her.

hey buddy,welcome back.can’t wait to see what you gonna do with this babe.:D;):wink:

AnthonyA85
Thanks a lot, Anthony! Yeah, creating centaur girl was a lot of fun and I still might come back to her one day. But she have changed quite a lot when I made a human version of her. After such a long break, when I opened this sculpt again I realized how many anatomical mistakes she has. So I reworked the sculpt and hopefully she looks better now while still recognizable. Still there are plenty areas that look odd and might be improved… but from other side I don’t really strive for full realism so I might leave some exaggerations.

Diablo
Thanks buddy, glad you like it. As I wrote you earlier I really wanna turn this into a series of images in post-apocalyptic world. For now I will start with stuff that I do best - sculpt heroines, then practice lots of clothes to dress my girls. Really want to make tight suits (in Evangelion style) and exoskeletons. So yeah, I will start with simple “fan-service” stuff and hopefully when my skills will grow I will push it to the next level. I would like to show relationships between two girls, how they adapt and react to this new and dangerous world and finally became almost like sisters. But this requires much more efforts than just sculpting girls and props. So I will start learning human emotions and sculpt different expressions for later more serious renders.

Thanks again guys for your support - it means a lot to me.

Ouch! I forgot how to sculpt clothes. Should practice more. Found a cool dress design in Internet and decided to recreate it from memory. Plus the pose in photo was different so I was forced to figure out how the drapery would react on different body position. In real prototype the fabric is quite soft causing a very boring folds. I experimented with material and made it more wrinkling. But I’m afraid I overdid it, especially on the sides (I doubt that original dress has so much gathered fabric that obscures the waist). But to justify myself a bit, I should admit that sculpting freely hanging folds is far harder than those on shirt or pants. First of all there is a lack of dynamic, then they are tubular in cross section so it is very tedious to maintain the shape consistence and not make them lumpy (mine here a still not clean enough :().
So yeah, I consider this as an outtake. But still posting images in case there are fans like me enjoying the “Sideboob” thing


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Not bad :slight_smile: if you’re having trouble with the clothes, you could try using Marvelous Designer, they have a monthly or yearly subscription, or perpetual license, and a 15 day free trial.

Thanks! I was expecting people suggesting Marvelous designer. But I don’t really like the fact that so much stuff in 3D now is authomated and prefer do everything myself (like modeling basemeshes, retopo, painting textures with brushes, UV layout, clothing etc). All this stuff is a lot of fun or just very good exercise for brain.
But sure that softwares like this are really handy for production where time is money.

Pretty fking bad ass man! I mostly lurk but I thought I’d just say I love your stuff.

Every time I’ve used MD, I’ve always ended up sculpting clothes by myself. But I guess it’s also a lack of understanding the rules of sewing and fabric types.

Well, sometimes I’ve simulated “basemeshes” in MD to get the overall fitting with very quick and sloppy sewing, and retopoed them in Blender for further sculpting, kind of a hybrid technique… or I’ve just created basemeshes from a scratch, like it’s normally done.

The traditional sculpting clothes by yourself worries me from an anatomical standpoint. I wouldn’t want to lose too much of the underlaying anatomy. And yeah, I’m kind of a semi-novice with sculpting clothes. Wrinkles and folds aren’t hard, but quite challenging to make convincing.

But on the contrary, MD tends to lick the body too much, which isn’t great either. ;D …but those are most likely my sewing and fabric settings issues… I guess I haven’t just got comfortable enough with Marvelous Desiger, so the manual way has been the “easier” way for me lately. Still I wouldn’t mind sculpting some minor tweaks if I’ll ever get a succesful simulation in MD someday. (;

nuzzletops
Thank you very much. This type of support is always inspiring and means a lot.

FourtyNights
Yeah, I also can use simple simulation in Blender to conform my low-poly cloth to the underlying surface and treat it as my basemesh. I don’t mind doing this cause fitting drapery is not really hard task but rather tedious and boring process, far from being artistic. I think that sculpting/drawing clothes is some sort of a special language within art. It requires a lot of understanding but the result is so much rewarding. And the process has a lot of fun. So people who letting computer to do the whole work instead miss very important aspect of sculpting.

There are others, but should be polished more
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just Woow.now you add the hair,she looks gorgeous.I really like this hair style.;):wink: are you gonna use fibers for the final hair or you planning to make a game-res or you wanna go for stylized?? keep it up buddy.:wink: :wink: