ZBrushCentral

vBee Sketchbook

very slick :+1:

wow ! amazing work.

@John Turner, @farhadnojumi - Thank you guys! Saw awesome stuff in your galleries :slight_smile:

Practicing, practicing :slight_smile: Hope I’ll have more free time to finish this guy, gave him proper texture and render. Would love to hear your opinion, comments and critiques. Also If you have any ideas about how to treat the coloring and patterns, I would love hear them!

alien_bust_vertexbee_m.jpg

Cheers!
Martin

Nice works!:slight_smile: I like the alien! Maybe show more of the bone landmarks…if that makes sense… hehe

Digging into the details and pose of this Alien Bust mate! Keep going!


Deviant Art - www.ltken84.deviantart.com
Portfolio - www.kenlim84.daportfolio.com
Blog - http://amazingbeggars.wordpress.com/
Reel - https://vimeo.com/54710483
Kenji’s Sketchbook - http://www.zbrushcentral.com/showthread.php?173520-Kenji-s-CG-Texturing-Work
Seeking for Full Time Texture Artist job

@davidness, thank you ! :slight_smile: Yeah I know what you are talking about…I’m not particularly fond of how the collar bones area turned out.

@lt_ken84, thanks mate, appreciated ! :slight_smile:

demon_creature_m.jpg

Hey guys, I had some zbrush fun lately. The first character is actually an ingame model, but I’ve designed it in zbrush first, just a rough sculpt that I overpainted in photoshop in order to find a pleasing design, and then refined the sculpt, retopologised, baked and you know, all the painting/texturing fun that follows.

The creature is a speed sculpt I’ve put together really quickly , rendered using BPR and BPR filters mostly and overpainted it in Photoshop.

Thanks for stopping by, and please let me know what you think, comments and critiques are always welcomed :))

Really nice style on that character! Love it

Nice work! Like the style.

@Sawgittarius , Thank you man !

@nimlot, thanks ! Glad you like it :slight_smile:

Hi guys, I wanted to show you few more shots of the Archer:

The lowpoly model right before jumping in to the land of texturing fun (just a quick AO thrown on top for this shot) :

Few variations of the Archer character before choosing the final direction.

Base created in Zbrush and all the rest is good old liquify filter used in search of different proportions and finally overpainted on top.

Also here is how the ingame version of the warrior I’ve shown you a while ago turned out:

Great works, I love your character design !:+1:

dude!!! It’s amazing!!! I love it!!!

OMG!! Dig your style!!!

Can you share the workflow to do this hair??

Good work!!

@cydethan , thank you ! :slight_smile:

@jrgauthier, thanks man ! Appreciated :slight_smile:

@guhhh, hey man, nothing to fancy regarding the hair - just regular sculpting with the standard and pinch brushes.

@Ivanperezayala, thank you buddy !

Nice work i really like the style :+1:

@Karthik.AL - Thank you very much ! I saw your swordsman and think it is starting to come out just awesome ! :slight_smile: