Hey guys, long time since my last post. I have to complain a bit, my hard drives caused me trouble and I haven’t been able to use my PC for a while, now that everything is OK here is a character that I recently created.
This is Kriss.
Can’t say much about it because I made him for an unpublished project that is still in development. I’ve just got the permission to show it, so here it is in his full glory.
I plan to do a separate, more detailed post for him to show you how I used the new hair features in zbrush to get the feathers look the way there are now.
In brief, I created them in zbrush , export them to 3dsmax and used render to texture to bake them
for the final texture (actually I used RTTassist, but it is the same thing anyway). From then on it was regular old school painting in PS. I’ll show you some process images soon, I promise ! And if I don’t do it soon enough, you are free to spam my mail or blog until I do.
Here is the model without textures:
P.S. If you haven’t backup your important data on a separate hard drive or other medium,do it right now ! I was so close to loosing my data, it is not a good feeling . Backup.