ZBrushCentral

[Updated]Ultrasaurus/Gigantosaurus

And 2 :trex4.jpg

T-Rex is very good. Looks like mental ray?

are you using IBL and final-gather?

it looks really great, the deep saturation of the texture could be complimented and contrasted by a cold light blue or green spotlight for specular.

keep it up looking better all the time!

Yep

are you using IBL and final-gather?

No, just a 3 light setup

s really great, the deep saturation of the texture could be complimented and contrasted by a cold light blue or green spotlight for specular.

keep it up looking better all the time!

Thanx !

Cave work in progress :

cave-wip.jpg

Is Cave work in progress a, ZB sculpt? The lighting looks great!

Yeah, the cave and surroundings are zbrush, plants/lighting maya.

Kept on going, jungle is done. Rendering is a b*&ch though, over 8 million polygons in the final scene.

Jungle_coming_along_pretty_ok.jpg

Openingsshot deserved a better fly. Modelled/textured/rigged in 2 hours.

fly.jpg

Attachments

fly2.jpg

Looking really good, very ambitious, looking forward to seeing the final product.

I found this dude in my backyard last year, always planned on making one but never got around to it. You might be able to use some of the texture esp for the wings, but maybe your dragonfly is always flying in your shot, so wouldn’t matter too much. Anyways thought someone should get some use out of it, he’s such a pretty little guy.

[dragonfly.jpg](javascript:zb_insimg(‘51624’,‘dragonfly.jpg’,1,0))

Here is another dragonfly, I took this picture a year ago. Look the nice colors.
DSC05045.jpg

Have you some regulates (speed, apperture, camera…)

Nah, a Sony DSC-F707. It has a real good Macro/zoom lens. I took this photo very silent from about 15cm distance.

Hmmm…when seeing these pictures i realise i should have checked online references…but then again, the whole thing will have quite heavy motionblurr since it’s flying ahead of a speeding camera.

Project is nearing completion. All shots are in an edit, being reviewed, cut, retimed, rerendered etc. Unfortunately I only managed to do 10 scenes of 29 due to timeconstraints. Releasedate is august 29th.

shot02_1.jpg

Attachments

shot00.jpg

shot02_2.jpg

shot07_4.jpg

Playing with the new zmapper for normalmap generation. Cool stuff. 20000 polies, rendered with Maya’s mental ray.

Just stopped by to say it’s done.

Lowres version on youtube :

http://www.youtube.com/watch?v=ww7itvPO5tM

Hahaha, never say ‘It’s done’ when you are still alive.