ok so if I switch to the bump material, and i paint onto the bump material it doesn’t actually make a change to the mesh but only the bump information after which I can export as a bump map and apply in another 3d package am I geting all this correct?
I don’t actually need the millions of polys to do the very fine details. rite?
I just think its too good to be true thats all, sorry if I come out being abit agressive, I just really need to know.
btw ur Ultrasaurus is lookin damn nice
I’ve attached my bumpTest Results as you can see its not looking nearly as nice as yours.