So I found a great tutorial on the site on how to make chains quickly with zspheres and easily manipulated to move them around the scene.
http://www.pixologic.com/docs/index.php/Joseph_Drust
Thats the tutorial Im following.
My problem is when I click classic skinning and then use insert local mesh the only sphere that the mesh is inserted into is the one that is selected. The video i watched of this and the thread posted shows that it fills the whole mesh and the other zspheres go transparent and it displays the chain in it. Even if I click display the whole object does not have the chains and the one that I had selected is the only chain inserted. Does anyone know how to fix this? has anyone else had this problem?