Hey Tristan - the comment seems to be deleted, but i agree - the clay sculpt is more attractive than the finished textured one. I think the face lacks definition, maybe darkening around the eyes would help, and perhaps making the gums more purple - maybe more suitable than red for a demon like character but still recognizable. Also the teeth do seem to blend into the rest of the face, i’d love them to seem a bit more prominent. Have you done a specular and glossy map for her? In some renders she seems a bit laquered, like she’s been given a coat of varnish. I can see you’ve went for a muted/earthy look specifically but there could defiitely be more colour variation, even if it’s subtle.
I’m really a fan of the sculpt, it reminds me of sado-numspa’s final form in the golden child : ) and I’m still learning the ins and outs of texturing myself, but i do think the texturing could do more justice to it.