ZBrushCentral

Tortosaur update.

I only encountered it in the reconstruction phase. I have no idea how I can force ZB to generate a tri… Except while reconstructing…

And as far as I can recall it’s Maya’s hobby to change Vertex orders. Bad thing… regardless who is the culprit…

Cheers
Lemo

if i remember correctly Maya does vertex reorder when you import it if a setting is wrong, i believe to stop this you need to change in the import options create multiple objects to false, i think it says that in the pipeline pdf too. hope that helps

Hey all, maybe you could shed some light on this for me…but in my experience as soon as I delete or add an edge or vertex the point order changes…even if I put everthing back exactly the way it was I will have a different point order. Are you saying you are able to make topological changes and somehow retain the point order?

You mean, you smooth the object in two different apps? Then the software will create new vertices, and the way it gives them numbers could be totally different, there’s no rule on that as far as I know. So you can’t expect them to be compatible…

Hami - I changed my base topology, that DID change my vertex ordering, but I used that mesh that had a blendshape still tied to it as a wrap deformer on my ZBrush model. This kept the ZBrush vert order the same for what it need and I was able to wrap deform that model with the correct vert order form ZBrush into the final detail version via the blendshape.
Hami - That is exactly what I am saying. So if I have a base model in Maya and export that to ZBrush, smooth the model 3 times in both apps and then paint away in Zbrush at the highest level of detail then import that back into Maya as a blend shape it wont work.

I have had to take my base Maya model and poly smooth it in Maya 3 times, export that to ZBrush and then paint in all the detail and then export that back into Maya as my blend shape.

If I want to use an in between sub D level between the 2 apps I think I will be in trouble. Again, I’m not sure if I’m missing something somewhere or not?

or not?