ZBrushCentral

Topology, Topo-Rigging & more (Tutorials by Rastaman)

Rastaman,
It’s just the old ZSphere posing method, nothing new.

Not at the moment, though I’m hoping to zscript something you may find useful (if I can get it to work as I want!) :wink:

The tutorial is updated with a closer description of FK and Marcus’ IK-technique.

Again a big thank to Marcus.:smiley:
Great job.:+1:

Rastaman & Marcus_Civis- That worked very well with the topology rig method then posing and exporting/importing the obj. with the new pose. Liked making the new poses on different layers was neat. Wonder if you could make a gif with those… if so I may have to try that out. Think most folks will really like it once they try it out. Great work guys… :+1: :+1:

Glad you got it working AngelJ,

This post may interest you :wink:

http://www.zbrushcentral.com/zbc/showpost.php?p=361000&postcount=12

Cheers,

Awesome job Rastaman… very helpful tutorials.
Why don’t you put this up on the wiki? It would be nice to have all the info condensed there and not have to browse through different files/sites to look everything up.

grüße aus Frankfurt :wink:
Kerim

Thanx, Gothax. :smiley:

Concerning the Wiki, I’m not sure if I have permission to do so ?
I thought so far the wiki is hosted by Pixologic for official statements.:confused:

Anyone can edit the Wiki; all you need to do is create an account. There’s a version of the Topology & Reflow Lab thread here:

http://www.zbrush.info/wiki/index.php/Topology_and_Reflow_Lab

Ah, ok, I see.

Thanks Marcus.

I will check for this tomorrow.

I just created an account in the wiki, but I am unsure if it has sense to just create there another site.:confused:

So far I see, users can then only find it via the ‘New Pages’-Topic, what makes not much sense in my mind.
And adding the PDF-tutorials into the tutorial-section of the main-page is not allowed for normal users, right as I suggested.

So until no ‘official’ decides that the PDF’s are worth a place on the main-site, I think most users can better find them here in the tutorial-section which has a good overview-site in the hierarchy-structure.

Marcus_Civis- Thanks for that link, will be checking it out in more depth! At first glance it looks pretty sweet!

Because I cannot add this new tutorial to my first post here (no more edit-feature), I started a new Thread with this:

I just released a new tutorial about merging objects using topology.

You find it here:

http://www.zbrushcentral.com/zbc/showthread.php?t=47410

[attach=61008]Final.jpg[/attach]

Attachments

Final.jpg

Rastaman

I Love You !
Zillllllllllllllllllllllllllion Thanks for your efforts

A further tip for working with topo-rigs:


  • For better seeing your rigg within your model, it’s much easier to work with a transparent material assigned to your model. A suitable transparent material for this is for example included in Marcus_Civis’ Plugin ‘Reference Image’ and is called ‘ModelTransMat.zmt’.
Maybe Marcus could be so kind to add a link for his material.

maan thats insane!,
like chuck norris thinks of a new tool in zbrush and zbrush will have it in no time.

r u chuck norris? ^^

thx for those tuts!

Great tutor! Can anyone tell me what is rigging and what is transpose in zb3? Zb3 has some great fratures and i’m looking forward to get my hand dirty.:sunglasses:small_orange_diamond:confused:

If you read my tutorial about topo-rigging and read as well the wiki about transpose, the differences and advantages / disadvantages of both will be clear. :wink:

Transpose is a general manipulation tool in ZB3 for move, rotate and scale , where rigging is, well, mostly the same as it is in other apps.

So it depends on what you want to do before deciding what method is best for your needs.

Thanks rastamam. These links helped me to unnderstand it better. :smiley:

Hi Rastaman,

I’ve read some months ago your splendid tutorial on rigging with minizspheres.
For me it works mostly very well, so I am interested in some new developments in this ‘zsphere’ :confused:. So maybe I’m not looking at the right place at ZBrushCentral or did you gave up on the subject?

Anyhow I have some questions:

  1. Is it possible to do this sort of rigging also with a mesh consisting of two separate figures, so that I can pose the two figures in interaction with one another?
  2. Close to the first question: Is it possible to move and rotate the two figures in relation to each other while posing with the rig? Posing is not only moving limbs but also - and at the same time - moving in space.
    It seems to be difficult, because Alt+Move and Rotate are used in your setup for the posing (IK resp. FK) of the figure(s).
    I tried already to Preview=ON and then Masking one of the figures and Moving the unmasked in relation to the masked figure; then going back to Preview=OFF, but the old situation stays the same as before.

Maybe you have some answers?

Greetings, EddyL

Hi there,

Where , if possible, can I download Jana?

Markus

Eddy:

Sorry, I haven’t checked this thread for quite a long time, so sorry that you didn’t get an answer from me.

I haven’t tried it with two characters so far, so I cannot say anything to that issue.
When I have tried it, I will post my results.

Markz1:
Sorry, Jana’s mesh is not available to public.
A lot of people asked for her, but she’s currently not for download.
But if the things work the way I want them to, you will soon see some more of her here in the forum-galery.:wink: