ZBrushCentral

Tibi Neag Artwork

And a few others
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And some others
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And the last ones.



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Really excellent work! :+1:

Thanks, Webhead! :slight_smile:

Continuing my personal project, Engel.
Here are a few screenshots



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Great design.I really like it. Can’t wait to see your next update;)

Thanks Diablo!
Actually, the praise for the design goes to Sungryun Park
https://www.artstation.com/artwork/aY1YJ

I only modeled and sculpted the concept.

This is my last project, finally finished:

Engel = Angel.

Personal project inspired by a concept art piece by Sungryun Park: https://www.artstation.com/artwork/aY1YJ
Done to test my skills with more realistic characters for AAA titles. All the textures are at 4k, polycount 164k.

Software: Zbrush, 3D Studio Max, Substance Painter, Photoshop, Marmoset Toolbag

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For more high quality images, check my Artstation profile: https://www.artstation.com/artist/tibineag
More Marmoset renders:
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More renders:

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More renders:
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Close-up renders:


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Hello everybody,

This is a personal project, inspired by the latest Batman Suit, which I found quite cool (design wise).
This is the current stage I’m at with the high poly model. Any negative feedback will be appreciated (that’s how we learn and grow).

Cheers!

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A few more renders:
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Batman. Personal project inspired by Jerad Marantz’s concept and the Batman vs. Superman film. The base and one of the poses was inspired by David Giraud’s Batman 3D print version.
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Hello people,

Last week I started a new project to pay homage to my homie Vlad Tepes, he’s the only Romanian ruler I truly respect and honor.
The project is ambitious, I want to create a game version of the character in full medieval armor, a 3d print version, his horse and also a rig for him.

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I intend to record every step of the process on my YouTube channel here: https://www.youtube.com/user/TibiNeag
Feel free to watch, add comments and share the content with others if you find it helpful, and as Elon Musk says: I strongly encourage negative and critical feedback, don’t mince words, don’t restrain yourselves, that’s the only way we can grow as artists.

Here is the first recorded video in the series, once I finish the game version I will edit the videos with commentary and graphical aids, text, etc.

https://www.youtube.com/watch?v=H09iFNQjV6Y

Cheers!

P.S. My current tools include: ZBrush, 3DS Max, Substance Painter, Photoshop, Marmoset Toolbag

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https://youtu.be/Hhmo-VzhQjEIn this second video I’m blocking out the medieval undergarments in Zbrush using the ZModeler brush, I also jump back and forth between 3DS Max and Zbrush to tweak the topology of different meshes.

If you like the videos, please subscribe, like and share.

Hi guys,

This is the third video in my Dracula 3D Character Tutorial series: https://youtu.be/HzOTUAZJq0c
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In this video I’m showing you my process of sculpting clothes by hand in Zbrush.

If you like the videos, please subscribe, like and share.

To see more of my work, visit the following links:
Facebook: www.facebook.com/TibiNeag3D/
Artstation: www.artstation.com/artist/tibineag
Gumroad: gumroad.com/tibineag

Thanks!

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Hi guys,

This is the 4th video in my Dracula, 3D Character Tutorial series: https://youtu.be/q39-kgfCRSE

In this video I’m adding the finishing touches to his under-armor jacket (small folds, stitching). As a reminder, I’m trying to post a new video weekly, on Wednesdays.
If you like the videos, please subscribe, like and share.

Facebook: https://www.facebook.com/TibiNeag3D/
Artstation: https://www.artstation.com/artist/tibineag
Gumroad: https://gumroad.com/tibineag

Thanks!

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