ZBrushCentral

the wrestler (WiP museum_scene)

Thanks bfgnz
I didn’t make this video. I also work differently with the UV editor.
I bake exr 32bit depth files. Zbrush can’t support 32bit depth files, though it still bakes and exports 32 bit displ maps.
It doesn’t worth to get involved into blender for this displ feature only. It’s not an easy app to learn it. But it worths to learn blender by all means. It’s a massive fully operative app. It’s not an addition to zbrush, it’s the opposite.
You may download recent blender builds though, just for importing your zbrush work and have a decent render with decent shaders etc (cycles render engine). Still you’ll find it hard to learn the nodes based UI of cycles.

But, in zbrush, I managed to sculpt similarly. Not with this precision and more randomly. On the other hand, in zb, there’re other options to blend into this workaround.

@deke
great last one piece!
I don’t know about 3dmax, (macUser). What options under UV editor? Methods to unwrap?
Edit:
I had a look on 3dmax tutorials (UVW)
Is it a flatten mapping + stitch procedure that will align “islands” as needed on a geometrical pattern?

Hey Michalis,
I do love these but I would like to see a render of some of your earlier work like the boy and duck set in front of what I call the monastery done in these last few pages. Your statue styles would integrate wonderfully I think :+1:
Tom

Hey Michalis…Merry Christmas and Wishes and Hopes for a Peaceful New Year my friend…:+1:small_orange_diamond:)

Glenn:)

Hey mate, just stopped by to wish you a merry christmas with the hope of coming back soon to posting…cya!

Thank you all,
Tartan, Glenn, Andrea,
Merry, warm, creative christmas to all.

Some funny sculpts, just before christmas :stuck_out_tongue:

rediculous1L.jpg

pd.jpg

these are the things i really love from u since the beginning , far better then all the UV texts, these are very “michalis”…so great!

Very good job, I like:+1:

Man I love this last sculpt! :+1: Merry Xmas Michalis :smiley:

he he
Thanks
And, tartan, you know, Honore Daumier is the master on this.

These are so good Michalis…
Someday I will stop learning software and learn how faces work, I sort of understand it I think and then I see what you and a couple of other people can do with them and I realize I don’t know squat.

Something that might interest you is that I am systematically downloading all of Neal Hirsig’s videos, I have to say they are VERY DULL, I do not enjoy them and find my self glazing over and thinking about other things, its going to be a struggle involving coffee and more coffee and more coffee.
Or…
Perhaps this will sidetrack me:
https://www.youtube.com/watch?v=Yk963-i9tUU

hehehehehehe…

wow, your last portrait bust is great! so loose, so strong! very inspiring! looks like dynatopo.

he he
Thanks mealea, kokoro.
Another one. (indeed dynamic topology) up to 200k.
If I like to go for more, import in zb / qremesher / subdivide - project.
I prefer blender to sculptris. It feels like real clay to me.
(Dynamesh doesn’t feel this way, because you basically displace and the remesh. It’s not the real thing exactly. I wish, -eh new year is coming, right?- pixologic will implement sculptris engine into zbrush, disabling this auto relax-smooth thing)
Another one, ~20 mins.
27Dec.jpg

love the material…which material?
(Love the model too u can feel the sculpture)

I lioke your Sculpture, I also wanted to thank you for getting me finally going with UV’s, if it wasn’t for you I’d still be avoiding them… Happy New Year To YOU !..Deke

Hi Michalis,

You’re back with your busts. This is good!. Cheekbones may be a bit too down. The material is fantastic. Bravo!
The image of post # 528 is amazing

Thank you all
Happy new year, a creative one.
There’re more ways to skin a cat. :lol:
A 1600 quad faces base, reconstructed and deformed in zb. Still easy to bake on a UV map with one click. A clean topology, you see.
smoothZB.jpg

nice piece,
happy new year
and thanks for the tutorials:D

Thanks PFC666
Another one (rendered in cycles) just to change my avatar image. For MealeaYing.
Have a creative new year all, with lot lot of fun.
headPi.jpg

thanks also:+1: