hey guys… been a while since I have posted anything in the forum. I have been looking for a way to get blendshapes working properly in Modo
and I think I have found a nice formula for it. In the meantime, here is a render of the expressions I have so far, getting myself familiar with layers and shape tools.
The workflow with Modo since it doesn’t have a plugin similar to Maya just yet, is to sculpt your shape, rename it, and send to Modo by GoZ. Every time a new shape
is made, I rename the subtool.
Here is a video of it in effect.
https://www.dropbox.com/s/4xuip8sipd9mj83/Facial%20Test.mp4?dl=0