2011 - Evangelion Mk.- X Physical
During this time I read the Zen of ZBrush by Mike Jensen and I was inspired by it so I decided to do this project; and I’m also a fan of the series.
The thing that I’m curious about the evangelions is “what the hell is behind those armor” so since this is an original version of Eva I have to build my own angel/monster to model the Armor from. So from the references I found on the internet I based my own angel. I had difficulties in the proportion since the eva’s design has long legs and arms slim torso and there is such a huge space in between the neck and the shoulder, it doesn’t seem to support the whole arm. So I decided to just stick with what looks proportional. Another problem is filling those long arms and legs with details, so I decided to somehow copy the details from the human musculature.
On the Armor, the design has to be somewhat still relatable to the original eva design, so the v shaped armor on the torso area was retained, the plug area on the back and some other recognizable features on the original design.
So for the challenge part for the duration of this project I did not open any 3d Software packages, “ONLY ZBRUSH”. The compositing is done in photoshop. so 95% is ZBrush 5% Photoshop.
I was able to further understand the use of the brushes and when to use them effectively, using them is almost like a second nature to me now. It’s been a fun learning experience, thought there are moments where I’m really tempted to open Max, specially on the early stage of the project. But I was able to resist. Hehe
So I hope you like what I did.








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