I’ve been trying to render the images in this post since 3 days :
http://www.zbrushcentral.com/zbc/showthread.php?t=20310&page=1&pp=15
I read the manual and all the posts on the forum about maya and displacement.
The head is now pretty good although some details are lost but the sword…
Here is my result for the head model with maya 6 using maya software renderer and this tutorial : Tut
And the same settings (try to change them as well) for the sword (tested the 2 obj models) :
I know it’s just a matter of hitting the right buttons and enter the right numbers. The only problem is to know them…
If someone using Maya can tells me exactly the process and his settings to render the sword model, it will be really great.
Using maya software ? MR ? Grayscale image ? RGB image ? Displacement only ? Displacement + bump ? Using Set Range utility ?
I really don’t know what to do since I read a tons of post and no result
Thx in advance