Nice turn-signals!!!
Amazing work.
What are some of the parts that you would use brush alpha?
Did you do all the UV in ZBrush?
Did Live Boolean play a major part ?
I guessed you used very little or no sculpting brush.
Sorry for so many questions
Great work : )
DEAN:
Thank you.
starcruze:
Thank you.
I am not good at sculpt, so I do not use sculpt brushes for base modeling.
I use ZModeler brush with Dynamic Sub Division and Live Boolean, Project Primitive Deformer for base modeling.
And I use brush alpha or IMM brush for the last detail up.
I do not create a UV map when rendering with KeyShot, but when making a texture with Substance Painter, I create rough UV map with ZBrush and adjust with 3ds Max.
Astjid:
Thank you.
Thank you for sharing your work and answering my questions… Your tweeter page gave some graphic tips. Cannot read Japanese language though but the online translation help a bit.
Also may I know what material do you use (the light blue colour) in the render?
starcruze:
Thank you for seeing my Twitter.
This is the setting for checking the shape with KeyShot. For your information.
Attachments
Thank you for the reply… The Keyshot HDRI image and material make sense.
Very late but I just dico ver your very amazing work
I would be very interested by your Way to do so nice texture for your harvester texture . Tricks to explain ?
Thank you very much
Very very good job
I made a motorcycle of original design.
I modeled it with ZModeler using Dynamic Sub Division together.
Renderer is KeyShot.
Attachments
Attachments
I rendered five original design vehicles I made recently, together with same scale.
Attachments
Fantastic modeling. I would love to see some video of your ZModeler techniques for your newest models. Your detail work is awe inspiring. Well deserved Top Row!
That is soo good and bad ass. Great work and deserved top!
SoDakZBrusher:
Thank you.
I am planning to make a video of ZModeler in the future.
When the time comes, I will announce it at ZBC.
nebular:
Thank you.
…revival!
Just wow! Wonderful ZModeler skills!
Frenchy Pilou:
I like Harley Davidson.
daniserran0:
Thank you.
please make more ZModeler tutorials on your youtube I’ll watch
This is my recent private work. I made a motorcar of original design.
I modeled this car almost with ZModeler. Renderer is KeyShot.