ZBrushCentral

Tamotsu Kishida's Sketchbook

Nice turn-signals!!!

Amazing work.
What are some of the parts that you would use brush alpha?
Did you do all the UV in ZBrush?
Did Live Boolean play a major part ?
I guessed you used very little or no sculpting brush.
Sorry for so many questions

Great work : )

DEAN:
Thank you.:smiley:

starcruze:
Thank you.
I am not good at sculpt, so I do not use sculpt brushes for base modeling.
I use ZModeler brush with Dynamic Sub Division and Live Boolean, Project Primitive Deformer for base modeling.
And I use brush alpha or IMM brush for the last detail up.
I do not create a UV map when rendering with KeyShot, but when making a texture with Substance Painter, I create rough UV map with ZBrush and adjust with 3ds Max.

Astjid:
Thank you.:wink:

Thank you for sharing your work and answering my questions…:sunglasses: Your tweeter page gave some graphic tips. Cannot read Japanese language though but the online translation help a bit.

Also may I know what material do you use (the light blue colour) in the render?

starcruze:
Thank you for seeing my Twitter.
This is the setting for checking the shape with KeyShot. For your information.

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Thank you for the reply… The Keyshot HDRI image and material make sense.

Very late but I just dico ver your very amazing work

I would be very interested by your Way to do so nice texture for your harvester texture . Tricks to explain ?

Thank you very much

Very very good job

I made a motorcycle of original design.
I modeled it with ZModeler using Dynamic Sub Division together.
Renderer is KeyShot.

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I rendered five original design vehicles I made recently, together with same scale.

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Fantastic modeling. I would love to see some video of your ZModeler techniques for your newest models. Your detail work is awe inspiring. Well deserved Top Row!:+1:

That is soo good and bad ass. Great work and deserved top!

SoDakZBrusher:
Thank you.
I am planning to make a video of ZModeler in the future.
When the time comes, I will announce it at ZBC.:wink:

nebular:
Thank you.:smiley:

…revival! :sunglasses:

Just wow! Wonderful ZModeler skills!

Frenchy Pilou:
I like Harley Davidson.:+1:

daniserran0:
Thank you.:smiley:

please make more ZModeler tutorials on your youtube I’ll watch

This is my recent private work. I made a motorcar of original design.
I modeled this car almost with ZModeler. Renderer is KeyShot.

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