ZBrushCentral

Tamotsu Kishida's Sketchbook

I made the International Harvester’s crawler tractor TD - 9 manufactured in the 1940s - 50s.
I modeled it almost with ZModeler.
Texture was made with Substance Painter and rendered with Marmoset Toolbag.

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Attachments

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1 Like

outstanding work here!!!

Another great job! I like your texturing and attention to detail. :+1:small_orange_diamond:sunglasses:small_orange_diamond:+1:

andreseloy :

Thank you.

zber2:

Thank you for your comment.
I enjoyed making details and textures.

wow beautiful modeling

very well use of zmodeller … well done :+1:

pabgo:
Thank you.

nightwoodwolf:
Thank you. I am better at ZModeler than sculpting.

fantastic work.

Thank you Nun_MIMDIAmond.
Your work is also wonderful.

From now on I am just going to link to this anytime anyone ever says zBrush is for organic modeling only and cant do hard surface modeling.

Out-freaking-standing work! :+1:

I hope you will do some breakdowns on how you made this and would love to know the polycount.

Test

Amazing and impressive work! :+1:

I’m in awe. You should create a tutorial for this. No one would ever need a hard surface tutorial again.

bp72 :

Thank you so much.I looked at total polycount.

  • ZModeler editing polycount : 278,563
  • I am using Dynamic Sub Division with ZModeler. So Polycount is getting low.
  • Low poly : 1,156,905
  • High Poly : 7,854,002
  • (for baking normal map)

MetinSeven :

Thank you.

martincl :

Thank you.
I made movies of the process of modeling a hydraulic cylinder.

Short Version(0:33)
<iframe width=“560” height=“315” src=“https://www.youtube.com/embed/DAf9rF_G6Ic?rel=0”; frameborder=“0” allowfullscreen

Long Version(5:12)
<iframe width=“560” height=“315” src=“https://www.youtube.com/embed/I15qX-G_SfI?rel=0”; frameborder=“0” allowfullscreen

Piaggio ApeHappy New Year!
I have been making old Piaggio Ape since November of last year. I completed it so I will upload it.
I modeled it almost with ZModeler and rendered with Keyshot.

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Attachments

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Modeling process
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Attachments

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Beautiful work! As always. :+1:small_orange_diamond:+1:

Thank you, zber2.:smiley:

very nice great use of zbrush and zmodeler i love it :smiley:

Thank you, vahidahmadizb2016.
I’m not good at sculpt, so I am using only ZModeler.:slight_smile: