Very nice job,
I agree with infinite about her ears and her deltoids seems also a little strange
(zbrush front view) imo.
Keep it up !
Very nice job,
I agree with infinite about her ears and her deltoids seems also a little strange
(zbrush front view) imo.
Keep it up !
That’s cool mate! Thanks so much for the tips! ill definitely try them! 
Tiny ears! But that’s like me, I have pretty small ears too. Great render though and the close ups are great.
Seeing the other views, it looks like the ears are a) a little too low b) a little too far back, and c) a little too small.
And when I say “a little”, I mean “a little”. The adjustments to them if done would be very minor indeed.
Again, fantastic work. Can’t wait to see your final “illustration”.
wow,bravo
.nice stuff
really very nice work 
Congratz on TR! Very nice work, agree with infinite, lucky and martym on the ears) Looking forward to seeing this one develop
!
Thanks everybody, really 
Second part of the work on its way, but I´m still figuring out how to do the underwater particles (shading and shaping), but may some realflow+zbrush be the answer for the shaping, at least 
Ricardo
Bravo!
I think the problem with the ears is that they are boring. The antihelix isn’t curving in at the top and curving out at the earlobe. Its all on one plane. Neatly tucked inside the helix. Also it could also benefit if the antitragus had a slight bulge out to show the connection of the antihelix down too the earlobe.
Its all my opinion and I’m sure there are ears that look like that. Its just being nit picky:)
I really like everything else. Congrats on the top row 
Wow, toprow indeed
Very very nice, amazing details!!! Great Work!!!
small_orange_diamond
small_orange_diamond
I love the choice of theme - great job… the lips look a bit ‘hard and dry’ they lack softness but otherwise sweet. Love the eye/goggle area in particular
would love to hear more about the process of making the water
Well done this looks really nice. I’d say the water droplets lack some shadow especially on the costume, it would help to seat them better, and if some of the drops were to run down leaving longer strips of specular this would help the believability but overall a lovely render.
Don’t get me wrong, this is very good, but I’m not sure that just because a model has been rendered beautifully in an outside package it belongs in the top row. If our goals as artists were a supreme level of photorealism, then we’d all just be photographers. This image does have the faults mentioned by the posters above whose crits are pretty solid, such as the dry lips, small ears, missing “shininess” to the skin as a whole.
I’ve seen dozens of images on this board that deserve top row that haven’t gone, for example this image by Energise:
http://www.zbrushcentral.com/showthread.php?t=79192
That image was rendered entirely in Zbrush! Now that is impressive.
Good swimmer image here, though. Very, very nice figure sculpt!

…for the next Olympic games! 
Wicked man!
Excelent model, the skin shader is really believable!!!
Bye
amazing work so far, water particles are definitely not easy. Cant wait to see the final action pose.
Very nice render…like the realistic touch to the model!
OMG!So realistic! Great work!