I really liked that first image you posted, because it looked, initially, like a really delicate sketch and not a 3d model. At that stage, it had subtle visual suggestions, and massive, easy to read shapes.
No doubt about it, tons of detail and skin texture is fun to do, and fun to look at. But there was something different about that one preview image, something nice.
This is going to be fabulous when you’re done, so I don’t mean to imply that you shouldn’t be noodling up the beast. I do have one suggestion regarding detail, however. I think you’ve jump to the tiniest level of details too soon. You’ve gone from massive bulky shapes to the smallest scales and bumps without first laying in big skin folds, small skin folds, large scales for spacing, etc. Maybe back out of the tiny stuff for now and work your way down to it, if you know what I mean…