ZBrushCentral

Some Zbrush and Max Work

Hey mate thanks I gotta alot of work ahead of me let see how the next project goes :slight_smile: Thanks for your feedback

the level of detail in your stuff (love those columns!) is really amazing. The mountains about halfway down the first post look so real!

what kind of poly count do you usually get up to with one of these kind of works?

So its been pretty rough, the last few days have been a drain in so many ways. I kinda try to shy away from doing this kind of work but my current situation with my ex has made this kind of this piece invertible, Block outs, and mountains done the the ol zbrush with heavy photoshop work. Dont really have much else to say just sad lol, way not metal
:cry:lol here’s to a new sunrise

![232407_1236236189_large.jpg|1100x710](upload://A85v2rc25Q4cwdXuMfpepmrenfg.jpeg)

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hey david, you’ve got some awesome looking work…i’d love to know what kinda techniques you’ve been using to get the awesome results i see…and the approach, or work flow rather that you incorporate in some of your hi-speed models… keep it up…and as i’ve seen you say, keep it metal! congrats on the top row…

p.s. almost drooled when i saw the engine

Hey all its been crazy end of semester drawing near moving a billion miles an hour at work, busy busy busy. Here’s one of the latest. I’m trying to create a new history for a new civ through its arch. Tried to give that stone carved feel. Wish I had more time not thrilled with the render. I have some of the z sculpts on my site davidlesperance.blogspot.com
Stay metal thanks for all the feedback over the break I’ll try to get a workflow posted.

![232407_1237258912_large.jpg|1100x1526](upload://b3s7XkekXX7s4iKDaLwsuLZOteK.jpeg)![ZBC_THUMB.jpg|100x75](upload://uL5WEaCz05WPzuew0DG3DRmegMd.jpeg)

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Im really diggin ya works matey …I love using Ue engines for LD stuff and some of your works are pretty dam good.Looking forward too seeing more:).

Hey dudes sorry about the late posts thing have not been the most fun they could of been as of late The skull was more or less a way a good way to gen lower level skulls quickly lol. More info can be found here http://metalman123456123.cgsociety.org/gallery/749595/
Stay Metal Mats

![SIte.jpg|1100x1500](upload://wWyNmL6puuY8hMFGppbjYcATPPz.jpeg)![232407_1237811496_large.jpg|990x686](upload://8gTGq3hRqIo3L3OqMsApAcz0dBm.jpeg)![ZBC_THUMB.jpg|100x82](upload://6Na6N1Z6PISS4oDKYiAP3Rk7UBS.jpeg)

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Mind blowing work! I’m just staring at your sculpts in awe… That detail is just amazing. I doubt I could do that in 3 days…or more…

Mate thanks, I’ll post a few more sometime this week.
Stat Metal

Hey all hope everyone is rockin. Life has been crazy, rockin through life ya know.

Stay Metal

![232407_1239852413_large.jpg|1100x1287](upload://yeoC5ypYOlAMx8R31gLjpBTZhz3.jpeg)![ZBC_THUMB.jpg|100x78](upload://w3AeTCWfVyLNMhpUWQzoYmBC6rb.jpeg)

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very nice work. I thought I recognized some of the artwork, and then I saw the skulls and figured out who’s work this all was…I’m pretty sure I was hanging out at your place when you started the work on the skulls. The skull work turned out pretty good, Dave.

~Tyler

Right on Bro thanks keep on rockin mate, stay in touch.

whats your procedure for getting normap maps and textures out of zbrush to 3d max any version. are you painting on normal maps for the textures outside of zbrush are exporting your the painting youve done from within zbrush

haaaawtttt

:rage: :rage: :+1: :rage: :rage:
Looks like you’re rollin’ too. Damn nice architectural work.

Man oh man. This is so beautiful. Is there anymore that you can post? Like concept sketches, Wire frames, ZBrush scene shots without any rendering? anything else to show us the skeleton beneath all this artistic tissue?

Love your detail man,really great looking works!Im rating top dollar!

cal

Hey dudes thanks for all killer feedback, I have sooo much to learn but I’m loving the learning process. I’ll message a few of you with answers to your questions, just got out of the gym and need to shower. Stay Metal Dudes

I feel ya man, great work keep the mind busy like that

Hey all excited about this weekends study, Here’s a sculpt from last night thanks again SHould have more soon Thanks again for checkin

![Piece.jpg|1100x880](upload://afj9djTs8hym1vKDbGSygXgLrkl.jpeg)

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