Dude I love this one. Strong modeling, amazing textures and the render is just beautiful. Really good.
definitely deserve Top Row.great job on his mechanical hand.nice & neat.;)
I agree top row all the way what a fantastic peice of work this is well done mate well deserved if you ask me
Very impressive! I like his robotic hand very much!
Nice body of work. I like the variety.
Thank you, guys. The hand was really an interesting und funny part.
Hi there. This is a little personal projekt to pimp our home. I hope you like it too.
The hair is done in Blender. I needed more control than fibermesh would have given me.
Cheers.
Attachments
This piece is very well balanced, from composition to emotion.
Wonderfully done. Blender hair gives an extra touch and was a brilliant decision.
Congratulations - a super impressive work in an excellent thread.
amazing work you are now one of my favorites here! awesome style weight and character so many great pieces!!
hey there… long time no post.
here is a little sketch
Attachments
Aaaand…
some sort of post-apocalyptic vehicle to practise hard surface modeling.
Just Zbrush, Substance Painter, Marmoset Toolbag.
I hope you like it. Cheers
https://sketchfab.com/models/1d7cc08f772643c58594f1afc65f44fe
Attachments
…a little bit of WIP:
Attachments
Nice
Hello again.
I´m really proud n grateful to call this the 1st place winning design in the “Fighter” category of CGSociety´s 2016 “Thrust Challenge”.
I hope you like it too. Everything (except of the hangar) is modeled in Zbrush.
Cheers
Attachments
Attachments
And… some WIP steps. Just Dynamesh sculpt and retopology.
Attachments
Awesome job! I really like the level of detail you put into it.
Fantastic work, and congrats on the contest! Way to show off Zbrush’s evolving hard surface modeling potency!
Spyndel took the words right out of my mouth. Way cool! This ZBrush Hard Surface work deserves Top Row!
Thanks a lot. I really love the mix of Dynamesh, Retopology and Zmodeler.