Hey, thank you.
It´s rendered with Otoys OctaneRender
looks like it’d be an absolute blast to drive!
great work!
Looks splendid Iva, great lightning and texturing.
That’s badass!!! amazing renders too!! you should definitely do a textured version if you get the time…really cool design.
Hi there. I´d like to show you my last project. This time I wanted to build a bigger scene. Hope you like it.
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Aaaand…her bike:
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And the final image… (The city was built externally).
Cheers!
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very impressive and creative work man!
great models,awesome render.keep it up.
Great design. If I were you, I’d make another render showing the character more.
Wow nice work over here!!! small_orange_diamond
small_orange_diamond
Very cool shapes!
That is one slick female sculpt! Both character and her armor/suit, really good form lines, and really good details, very impressive!
The motorcycle and scene are also very clean and neat designs.
I really like how kind her face looks and the colors you chose.
Nice work! The shape of the motorcycle reminds me the Kaneda’s bike from Akira!
Hey Iva!
Congrats on your work, it’s truly amazing model and bike concept! Thank you for sharing your work process!
The only critic i see on your final image is the expression or head pose of the model. The head looks like of a barbie doll lol Not that i could do something better, i couldn’t but it’s just the only thing that bugs me on the final image. It could work so much better with a dangerous and sexy expression or something similar.
http://i.istockimg.com/file_thumbview_approve/9669087/2/stock-photo-9669087-woman-with-cigarette.jpg
The examples are not so good but i think you get the idea
Don’t be afraid to let your models look to the camera in these kinda poses.
By the way, witch programs you use in your workflow?
Keep up the good work!
loving the bike mate !
s
Absolutely top of the line work. Sure pushing some envelopes here
Hi there,
it´s been a while, but here is my new spare time work.
I really like the “new” low-poly modeling features and integrate them in my hard surface workflow.
Entirely modeled in Zbrush and rendered in Octane.
Hope you like it.